Started by upstream project "jogl" build number 993 originally caused by: Started by user Sven Gothel Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@2b1e336d:macosx64-NV320M-10_6-jogamp-x64-sgothel-012 Using strategy: Default Last Built Revision: Revision 6655194e6d206807b8cf1a14cffb005dde673e26 (origin/master) Fetching changes from 1 remote Git repository Fetching upstream changes from origin Commencing build of Revision f650e6b37407aaa3ef6c16e7daf6423103b94ddf (origin/master) Checking out Revision f650e6b37407aaa3ef6c16e7daf6423103b94ddf (origin/master) No emails were triggered. [make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=993 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=f650e6b37407aaa3ef6c16e7daf6423103b94ddf -Djogl.build.id=2013-05-18_05-44-18 -Dgluegen.basename=gluegen clean all junit.run Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: common.init: [echo] setup.noAWT: ${setup.noAWT} [echo] setup.noNativeAWT: ${setup.noNativeAWT} [echo] setup.noNativeDesktop: ${setup.noNativeDesktop} [echo] Loaded /Users/jogamp/jogl.properties. [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar [echo] isSWTRuntimeAvailable=true init: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: clean: java.generate.cleantemp: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: init: build.nativewindow: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: java.generate.check: java.generate: java.generate.cleantemp: [echo] Generating platform-specifics: X11 java.generate.platforms: [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: Win32 java.generate.platforms: [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: MacOSX java.generate.platforms: [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg java.generate.windowlib: java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] [echo] GlueGen has successfully generated files. java.compile.javase: [javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.nativewindow.windowlib.x11: c.build.nativewindow.windowlib.windows: c.build.nativewindow.windowlib.macosx: [echo] Output lib name = nativewindow_macosx [echo] c.compiler.use-jawt false [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT} [echo] Compiling nativewindow_macosx [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 2 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow.windowlib: c.build.nativewindow.awt: [echo] Output lib name = nativewindow_awt [echo] c.compiler.use-jawt true [echo] nativewindow_awt.useLibJAWT true [echo] Compiling nativewindow_awt [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar build-jars-x11: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar build-jars-windows: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar build-jars-macosx: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.jogl: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: declare.gl.gles1: declare.gl.gles2: declare.gl.gles: declare.gl.gl2: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl build.gluegen-gl.jar: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar java.generate.check: java.generate: [echo] Generating GL interface and implementation java.generate.gl_if: [echo] Generating GL interface java.generate.copy2temp: [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es1_if: [echo] Generating GL2_ES1 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es2_if: [echo] Generating GL2_ES2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_gl3_if: [echo] Generating GL2_GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl2: [echo] Generating GL2 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3: [echo] Generating GL3 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3bc: [echo] Generating GL3bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4: [echo] Generating GL4 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4bc: [echo] Generating GL4bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gles1: [echo] Generating GLES1 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gles2: [echo] Generating GLES2 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl.all: java.generate.window.system.es: [echo] Generating EGL implementation class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" java.generate.window.system.es.ext: [echo] Generating EGLExt implementation class java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: x11 java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: x11 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: win32 java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: win32 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID [gluegen] line 393:618286: unexpected token: RECT [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219) [gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131) [gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: macosx java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: macosx java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.base: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2ES1: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [echo] [echo] GlueGen and BuildStaticGLInfo have successfully generated files. java.generate.cg.check: java.generate.cg: [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext() [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0) java.compile.firstpass: [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. java.generate.composable.pipeline.check.es1: java.generate.composable.pipeline.es1: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java java.generate.composable.pipeline.check.es2: java.generate.composable.pipeline.es2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java java.generate.composable.pipeline.check.gl2: java.generate.composable.pipeline.gl2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java java.generate.composable.pipeline.check.gl3: java.generate.composable.pipeline.gl3: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java java.generate.composable.pipeline.check.gl4: java.generate.composable.pipeline.gl4: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java java.generate.composable.pipeline: java.compile.secondpass.javase: [javac] Compiling 545 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile.secondpass.android: [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.secondpass: java.generate.composable.pipeline.custom.check.glfixfunc: java.generate.composable.pipeline.custom.glfixfunc: [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java java.generate.composable.pipeline.custom: java.compile.thirdpass.javase: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.thirdpass: java.compile: [copy] Copying 44 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.jogl.prepare: c.build.jogl.desktop: [echo] Output lib name = jogl_desktop [echo] Compiling jogl_desktop [cc] 12 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.mobile: [echo] Output lib name = jogl_mobile [echo] Compiling jogl_mobile [cc] Starting dependency analysis for 3 files. [cc] 3 files are up to date. [cc] 0 files to be recompiled from dependency analysis. [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.cg: [echo] Output lib name = jogl_cg [echo] Compiling jogl_cg [cc] 1 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl: c.manifest: build-jars-dependset: build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar build-jars-mobile-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar build-jars-os-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar build-jars-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar build-jars-awt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar build-jars-swt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.newt: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj java.compile.javase: [javac] Compiling 90 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt build-jars-opengl: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar build-jars-swt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar build-jars-driver: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar java.compile.android: [javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.armv6: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.linux.ia64: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.newt.prepare: c.build.newt.prepare.android: c.build.newt.windowlib: [echo] Output lib name = newt [echo] Compiling newt [cc] 3 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/newt/obj c.build.newt.natives: c.build.newt: c.manifest: build-jars-native: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar generate.version.txt: all: one.dir.skip.check: one.lib.dir: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib one.jar.dir.prep: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic one.jar.dir.android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar one.jar.dir: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar android.package.jogl.skip.check: android.jogl.package: one.dir: tag.build: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build test.compile: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copied 46 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.javase: [javac] Compiling 312 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.android: [javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar test.package.android: developer-src-zip: [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip developer-zip-archive: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/jar [copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/lib [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/jnlp-files [copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/jnlp-files [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/etc [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal/etc [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b993-20130518-macosx-universal.7z [exec] [exec] Compressing jogl-2.0-b993-20130518-macosx-universal/jogl-java-src.zip [exec] Compressing jogl-2.0-b993-20130518-macosx-universal/jar/atomic/gluegen-gl.jar [exec] Compressing jogl-2.0-b993-20130518-macosx-universal/jar/jogl-all-android.jar 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-Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: 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macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: 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/Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.398 sec [junit] [junit] Testcase: testCM_m1xm2 took 0.005 sec [junit] Testcase: testCM_m2xm1 took 0 sec [junit] Testcase: testRM_m1xm2 took 0 sec [junit] Testcase: testRM_m2xm1 took 0 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.398 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.226 sec [junit] [junit] Testcase: test took 0.142 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.226 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.197 sec [junit] [junit] Testcase: testNaN took 0.05 sec [junit] Testcase: test01 took 0.012 sec [junit] Testcase: test02 took 0.001 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.197 sec [junit] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled 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SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849200286 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.013 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849196524 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 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0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] 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vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 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1368849200286 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 3.092 sec [apply] Testcase: testRegionRendererMSAA01 took 0.291 sec [apply] Testcase: testRegionRendererMSAA02 took 0.282 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849201852 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.189 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849201852 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849203976 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 1.885 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849203976 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849205671 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849211852 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.279 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849205671 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849211852 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 4.047 sec [apply] Testcase: testTextRendererMSAA01 took 2.046 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849213940 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x4b947496, handle 0x7fb54a463870, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7fb54a44f2d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb54a44bad0 [apply] , SurfaceHandle 0x7fb54a44f2d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849217204 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.345 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849213940 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x4b947496, handle 0x7fb54a463870, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7fb54a44f2d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb54a44bad0 [apply] , SurfaceHandle 0x7fb54a44f2d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849217204 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 3.041 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849218723 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01Onscreen) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599807500 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599864e30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599864e30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59984bbc0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c6fb50 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c6fb50 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] junit.framework.TestListener: endTest(test01Onscreen) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 22.607 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849218723 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599807500 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599864e30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb599864e30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c61d70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59984bbc0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb5998495d0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c6fb50 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb598c6fb50 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849241246 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Onscreen took 21.254 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849241246 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849249752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] junit.framework.TestListener: addError(test01_Plain, test timed out after 5000 milliseconds) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa84b079e80 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849258003 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 1, Time elapsed: 9.682 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849249752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa84a465110 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa84b079e80 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849258003 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 5.048 sec [apply] Caused an ERROR [apply] test timed out after 5000 milliseconds [apply] java.lang.Exception: test timed out after 5000 milliseconds [apply] at java.lang.Object.wait(Native Method) [apply] at java.lang.Object.wait(Object.java:485) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:209) [apply] at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:135) [apply] at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:207) [apply] at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1670) [apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:834) [apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:839) [apply] at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:410) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01Impl(TestBug669RecursiveGLContext01NEWT.java:122) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01_Plain(TestBug669RecursiveGLContext01NEWT.java:60) [apply] [apply] Testcase: test01_Anim took 2.973 sec [apply] Result: 2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849268093 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d023470 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Thread[Thread-8,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Window1: frames 2 [apply] Window2: frames 4 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0bc765e0 [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d02a460 [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] Window1: frames 18 [apply] Window2: frames 47 [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849274072 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.503 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849268093 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d023470 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Thread[Thread-8,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fcf0d0484e0 [apply] Window1: frames 2 [apply] Window2: frames 4 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0bc765e0 [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fcf0d02a460 [apply] Window1: frames 18 [apply] Window2: frames 47 [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849274072 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 4.329 sec [apply] Testcase: test01_Anim took 1.364 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849279908 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x6765f738, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6659fb21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6765f738, handle 0x7fbb7b470120, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1d766806[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77addb59[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x50d17ec3, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50d17ec3, handle 0x7fbb7b477d20, jogamp.opengl.gl4.GL4bcImpl@74af72d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2a9cfec1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@291946c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x2f74219d, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.1 [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] 2 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2f74219d, handle 0x7fbb7c94d450, jogamp.opengl.gl4.GL4bcImpl@4cedf389, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@1a0fced4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d3cdaa[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4) [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5ddc0e7a, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, o++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849285168 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] paque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x5ddc0e7a, handle 0x7fbb7c927f40, jogamp.opengl.gl4.GL4bcImpl@6a8046f4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@bb273cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70d05c13[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 5.401 sec [apply] ------------- Standard Output --------------- [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x6765f738, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6765f738, handle 0x7fbb7b470120, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b479a70, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b479a70 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <31ad98ef, 7c138c63>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x32955cd5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c01bde4] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1d766806[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77addb59[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x50d17ec3, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50d17ec3, handle 0x7fbb7b477d20, jogamp.opengl.gl4.GL4bcImpl@74af72d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7b477c40, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7b477c40 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <3313beb5, 554d7745>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x661736e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7402d5a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67e13e07] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3d93f6e2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x69d95da8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d358f03] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2a9cfec1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@291946c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x2f74219d, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2f74219d, handle 0x7fbb7c94d450, jogamp.opengl.gl4.GL4bcImpl@4cedf389, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c94d690, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c94d690 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <57ac3379, 6a6779e6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6b6d2702], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b1c2b67] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x59556d12], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x26659db7], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x714ae2c1], hasSamplesSink true, state OK, obj 0x776be68f] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@1a0fced4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d3cdaa[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5ddc0e7a, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x5ddc0e7a, handle 0x7fbb7c927f40, jogamp.opengl.gl4.GL4bcImpl@6a8046f4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6426d607, [apply] Handle 0x7fbb7c9243c0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fbb7c9243c0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <406754d6, 3ff2cea2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7dc5ddc9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4963f7a1] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5773ec72], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x421690ab], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a3a9bba], hasSamplesSink true, state OK, obj 0x7ba85d38] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@bb273cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70d05c13[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849279908 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6659fb21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x32955cd5] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b479a70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3d93f6e2] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fbb7b477c40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6b6d2702] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7dc5ddc9] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fbb7c9243c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849285168 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 3.754 sec [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.405 sec [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.407 sec [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.519 sec [apply] Testcase: testEGLES2_Demo0Normal took 0.001 sec [apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849293629 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x32955cd5, handle 0x105e62ea0, jogamp.opengl.gl4.GL4bcImpl@1d766806, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48a77106, [apply] Handle 0x105e57620, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105e5c7f0 [apply] , SurfaceHandle 0x105e57620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.414 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849293629 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x32955cd5, handle 0x105e62ea0, jogamp.opengl.gl4.GL4bcImpl@1d766806, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48a77106, [apply] Handle 0x105e57620, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105e5c7f0 [apply] , SurfaceHandle 0x105e57620 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68ed662d, 39cf4a2c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849297743 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.041 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849297743 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849299538 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Main) [apply] junit.framework.TestListener: endTest(test01_Main) [apply] junit.framework.TestListener: startTest(test01) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] window resized: 64/64 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] window resized: 64/64 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849303697 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.248 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849299538 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] window resized: 64/64 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] window resized: 64/64 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8fc3449870 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849303697 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Main took 0.003 sec [apply] Testcase: test01 took 4.078 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849305775 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7c65216[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3fb6101e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f3245e2f0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x28ab54eb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x559113f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8542529], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4c53ab04], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f3245e2f0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <635aed57, 66941db6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x53f64158, handle 0x7f8f3391fe80, jogamp.opengl.gl4.GL4bcImpl@496614e7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f3245e2f0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x28ab54eb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x559113f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8542529], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4c53ab04], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f3245e2f0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <635aed57, 66941db6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f339372f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6e79839, handle 0x7f8f3395edb0, jogamp.opengl.gl4.GL4bcImpl@75be16f5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f339372f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@2d7cec96[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@6490832e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f33984c30, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x688a548b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1f8166e5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x51b4a74b], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2b5356d5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f33984c30 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <4afb6354, 3e364641>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7971f189, handle 0x7f8f3398a650, jogamp.opengl.gl4.GL4bcImpl@7f724a9d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f33984c30, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x688a548b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1f8166e5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x51b4a74b], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2b5356d5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f33984c30 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <4afb6354, 3e364641>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] XXX: 256x256, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849310090 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.436 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849305775 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7c65216[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3fb6101e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f3245e2f0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x28ab54eb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x559113f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8542529], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4c53ab04], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f3245e2f0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <635aed57, 66941db6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x53f64158, handle 0x7f8f3391fe80, jogamp.opengl.gl4.GL4bcImpl@496614e7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f3245e2f0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x28ab54eb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x559113f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8542529], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4c53ab04], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f3245e2f0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <635aed57, 66941db6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f339372f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6e79839, handle 0x7f8f3395edb0, jogamp.opengl.gl4.GL4bcImpl@75be16f5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f339372f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8f33922490 [apply] , SurfaceHandle 0x7f8f339372f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@62acc57, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@63cd66ea, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@421fbfd6, ], windowLock <326b9c84, 36f0b7f8>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@2d7cec96[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@6490832e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f33984c30, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x688a548b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1f8166e5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x51b4a74b], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2b5356d5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f33984c30 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <4afb6354, 3e364641>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7971f189, handle 0x7f8f3398a650, jogamp.opengl.gl4.GL4bcImpl@7f724a9d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5090d8ea, [apply] Handle 0x7f8f33984c30, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x688a548b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1f8166e5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x51b4a74b], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2b5356d5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8f33984c30 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <4afb6354, 3e364641>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] XXX: 256x256, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8f3245e2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8f33984c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849310090 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.234 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849311883 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa79ac94560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fa79ac94560 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@49dc423f[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@49bdc9d8[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac94560, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fa79ac94560 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x14fdb00d, handle 0x7fa79ac920f0, jogamp.opengl.gl4.GL4bcImpl@1629ce8c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac94560, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fa79ac94560 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac804f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2a8ceeea, handle 0x7fa79b8324e0, jogamp.opengl.gl4.GL4bcImpl@27a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac804f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa79ac94560 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa79ac94560 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa79ac94560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849315724 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.908 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849311883 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa79ac94560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fa79ac94560 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@49dc423f[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@49bdc9d8[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac94560, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fa79ac94560 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x14fdb00d, handle 0x7fa79ac920f0, jogamp.opengl.gl4.GL4bcImpl@1629ce8c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac94560, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fa79ac94560 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac804f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2a8ceeea, handle 0x7fa79b8324e0, jogamp.opengl.gl4.GL4bcImpl@27a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb, [apply] Handle 0x7fa79ac804f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa79ac857a0 [apply] , SurfaceHandle 0x7fa79ac804f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa79ac94560 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa79ac94560 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa79ac94560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849315724 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 3.759 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testOnScreenDblBuf) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849317755 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7fa70b44a5b0 [apply] 1 s: 60 f / 1062 ms, 56.4 fps, 17 ms/f; total: 60 f, 56.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@5090d8ea, com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], windowLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@5090d8ea, com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], windowLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testOnScreenDblBuf) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849321070 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.382 sec [apply] ------------- Standard Output --------------- [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@774acfcd, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@5090d8ea, com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], windowLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@5090d8ea, com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@559113f8, ], windowLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849317755 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7fa70b44a5b0 [apply] 1 s: 60 f / 1062 ms, 56.4 fps, 17 ms/f; total: 60 f, 56.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849321070 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnScreenDblBuf took 3.247 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 16 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849323444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLojunit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ck[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] 2013-05-18 05:55:24.519 java[8155:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3d3cdaa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <466355dc, 239a029e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3d3cdaa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <466355dc, 239a029e>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c1ae90c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c1ae90c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <45660d6, 42ef83d3>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ab7b3f9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3288df60, 3801318b>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <34d507e9, dfa6d18>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@341049d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <195ed659, 214a7a12>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ae35bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <2c78bc3b, 2a8ddc4c>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538d7ace [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dFin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] ispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <67ecd78, 6ee3849c>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849335494 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 12.159 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3d3cdaa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <466355dc, 239a029e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@3d3cdaa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <466355dc, 239a029e>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c1ae90c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5c1ae90c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <45660d6, 42ef83d3>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ab7b3f9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3288df60, 3801318b>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <34d507e9, dfa6d18>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@341049d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <195ed659, 214a7a12>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <2c78bc3b, 2a8ddc4c>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a0fced4, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <67ecd78, 6ee3849c>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849323444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc638f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d1552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d157980 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ae35bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc6f1b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc6f230 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96d141f20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538d7ace [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc96bc25560 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849335494 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.983 sec [apply] Testcase: testGL2OnScreenSglBuf took 1.629 sec [apply] Testcase: testGL2OnScreenDblBuf took 1.372 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.353 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.314 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 1.304 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.312 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.309 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.389 sec [apply] Testcase: testES2OnScreenSglBuf took 0 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849337541 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 12 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849339547 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] 2013-05-18 05:55:40.662 java[8161:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 3.355 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849337541 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849339547 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849340813 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.176 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0.002 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0.001 sec [apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849340813 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849343154 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 20 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849344159 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] 2013-05-18 05:55:44.925 java[8167:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@580eac5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@39cf4a2c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2880cac9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f8166e5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c69d02b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@16e1eea8[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42b02928[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3b5e234c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3c6210fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4a48edb5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@11e7c5cb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76a9b9c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@25961581[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@205ddb6e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a9cfec1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@291946c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197200b4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b8c3679[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@26659db7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59556d12[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@70d05c13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f4d1d41[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d3576a2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@30ff8c74[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849349058 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 6.055 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@39cf4a2c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2880cac9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f8166e5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c69d02b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@16e1eea8[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42b02928[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3b5e234c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3c6210fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4a48edb5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@11e7c5cb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76a9b9c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@25961581[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@205ddb6e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a9cfec1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@291946c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197200b4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b8c3679[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@26659db7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59556d12[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@70d05c13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f4d1d41[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d3576a2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@30ff8c74[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849343154 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849344159 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@580eac5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849349058 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.247 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.373 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.172 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.181 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.17 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.205 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.184 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.184 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.17 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.163 sec [apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.21 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.221 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.155 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.163 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.165 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.164 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.164 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.164 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.185 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.167 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849351894 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-05-18 05:56:06.960 java[8173:dc0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1368849461700 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849468175 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@49dc423f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46238a47[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@291946c2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a747fa2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849497306 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 145.641 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@49dc423f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46238a47[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@291946c2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a747fa2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849351894 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1368849461700 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849468175 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849497306 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 21.872 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 3.433 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.679 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 28 [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849523876 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849525882 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] 2013-05-18 05:58:47.316 java[8186:a603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab2c6a6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@565c7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@da0225b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c2f8b5a[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48fd918a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f5e2075[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@112c3327, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6cd24e3f, 630f41e9>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4934ce4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@29d381d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@29f01a29, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <52458f41, 54c01e99>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@501ba94d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@460c5e9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@561777b1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@249c2715, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c9e67a, 583a5794>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@627a4489[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4929b0e1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@122b7db1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6548f8c8, 19c5466b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26b496d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3caa4b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ed0220c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a7e8c4d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a2d189c, 26aae86e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e1551b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d18d189[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@58648016[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4abf053f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <42f1916f, 18330bf>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ecf829d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79884a40[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d96f4b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <219ba640, 71bfc4fc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399 [apply] geaWindow: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] r2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76caf6c1 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@44d6b059[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ad3c65d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@27b03c1a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2339e351, 2d7aece8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@60cf710e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cb32ed4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@67c7980c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4d911540, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <700a4488, 3219762f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ef07355, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@178aab40[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10f102d3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@506835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69b01afa, 28bb494b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7052c6b4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4a738d08, 68302e67>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20e183e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1395dd5b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53f78b68[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2830ae41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <14004204, 1cee1ede>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849547007 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 23.593 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab2c6a6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@da0225b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c2f8b5a[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48fd918a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f5e2075[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@112c3327, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6cd24e3f, 630f41e9>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4934ce4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@29d381d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@29f01a29, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <52458f41, 54c01e99>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@460c5e9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@561777b1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@249c2715, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c9e67a, 583a5794>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@627a4489[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4929b0e1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@122b7db1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6548f8c8, 19c5466b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3caa4b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ed0220c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a7e8c4d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a2d189c, 26aae86e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d18d189[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@58648016[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4abf053f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <42f1916f, 18330bf>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ecf829d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79884a40[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d96f4b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <219ba640, 71bfc4fc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@44d6b059[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ad3c65d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@27b03c1a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2339e351, 2d7aece8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cb32ed4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@67c7980c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4d911540, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <700a4488, 3219762f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@178aab40[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10f102d3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@506835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69b01afa, 28bb494b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7052c6b4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4a738d08, 68302e67>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1395dd5b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53f78b68[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2830ae41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <14004204, 1cee1ede>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849523876 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849525882 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c4d890 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@565c7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5288f030 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52876660 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c528874c0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52877310 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@501ba94d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5285ccb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26b496d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a19458 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52885610 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e1551b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c2cbb0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c51c55af0 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76caf6c1 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52880c40 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@60cf710e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c52854220 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ef07355, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5287a970 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9c51c55480 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread[Thread-5-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9c5286b510 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-5-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-5-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20e183e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-5-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1368849547007 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.003 sec [apply] Testcase: testGL2OnScreenSglBuf took 1.937 sec [apply] Testcase: testGL2OnScreenDblBuf took 1.385 sec [apply] Testcase: testGL2OnScreenDblBufStencil took 1.401 sec [apply] Testcase: testGL2OnScreenDblBufMSAA took 1.594 sec [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 1.432 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.808 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.287 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 1.293 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.301 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.333 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.322 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.32 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.313 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.289 sec [apply] Testcase: testES2OnScreenSglBuf took 0.003 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OnScreenDblBufStencil took 0.001 sec [apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.001 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849551784 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-05-18 05:59:26.650 java[8192:dd13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849567807 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] 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94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc71466810 [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes) [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 110, displays 447 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, 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GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 163, displays 655 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849574420 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.702 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849551784 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849567807 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc71466810 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 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GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc71466810 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 110, displays 447 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 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Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 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GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fdc7294bfc0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 163, displays 655 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849574420 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_1A1RThreads_100Resizes took 3.915 sec [apply] Testcase: test01_3A3RThreads_50Resizes took 2.623 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849579536 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] 2013-05-18 05:59:40.065 java[8198:dc0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.041 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849579536 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849585481 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 2.258 sec [apply] Testcase: test01GLDebugEnabled took 1.335 sec [apply] Testcase: test02GLDebugError took 1.151 sec [apply] Testcase: test03GLDebugInsert took 1.137 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849585481 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849587253 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849589258 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] 2013-05-18 05:59:50.086 java[8204:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849594141 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.961 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849587253 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849589258 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849594141 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 2.301 sec [apply] Testcase: test01GLDebug01Enabled took 1.345 sec [apply] Testcase: test02GLDebug01Error took 1.169 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849596199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01_ES1) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849597202 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] junit.framework.TestListener: endTest(test01_ES1) [apply] junit.framework.TestListener: startTest(test02__ES2) [apply] junit.framework.TestListener: endTest(test02__ES2) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] junit.framework.TestListener: startTest(test03_GL2) [apply] 2013-05-18 05:59:58.700 java[8210:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] junit.framework.TestListener: endTest(test03_GL2) [apply] junit.framework.TestListener: startTest(test04_GL3) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39478a43, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test04_GL3) [apply] junit.framework.TestListener: startTest(test05_GL4) [apply] junit.framework.TestListener: endTest(test05_GL4) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849600729 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 4.638 sec [apply] ------------- Standard Output --------------- [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849596199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849597202 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39478a43, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849600729 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_ES1 took 0.969 sec [apply] Testcase: test02__ES2 took 0 sec [apply] Testcase: test03_GL2 took 1.239 sec [apply] Testcase: test04_GL3 took 1.251 sec [apply] Testcase: test05_GL4 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849602378 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849605384 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles) [apply] 2013-05-18 06:00:05.976 java[8216:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure) [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails) [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849611252 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 8.937 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849602378 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849605384 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849611252 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00ShowAvailProfiles took 1.128 sec [apply] Testcase: test10GL2PolygonModeFailure took 1.206 sec [apply] Testcase: test11GL3bcPolygonModeFailure took 0 sec [apply] Testcase: test12GL3PolygonModeFailure took 1.155 sec [apply] Testcase: test20GL2BindArrayAttributeFails took 1.149 sec [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec [apply] Testcase: test22GL3BindArrayAttributeFails took 1.155 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849613106 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849617114 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] junit.framework.TestListener: startTest(test01FFP__GL2) [apply] 2013-05-18 06:00:18.077 java[8222:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] junit.framework.TestListener: endTest(test01FFP__GL2) [apply] junit.framework.TestListener: startTest(test02FFP__ES1) [apply] junit.framework.TestListener: endTest(test02FFP__ES1) [apply] junit.framework.TestListener: startTest(test03FFP__ES2) [apply] junit.framework.TestListener: endTest(test03FFP__ES2) [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2) [apply] junit.framework.TestListener: startTest(test11GLSL_GL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] junit.framework.TestListener: endTest(test11GLSL_GL2) [apply] junit.framework.TestListener: startTest(test12GLSL_ES2) [apply] junit.framework.TestListener: endTest(test12GLSL_ES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849622755 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.715 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849613106 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849617114 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849622755 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FFP__GL2 took 2.692 sec [apply] Testcase: test02FFP__ES1 took 0 sec [apply] Testcase: test03FFP__ES2 took 0 sec [apply] Testcase: test04FFP__GL2ES2 took 1.539 sec [apply] Testcase: test11GLSL_GL2 took 1.338 sec [apply] Testcase: test12GLSL_ES2 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849624538 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849627546 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: startTest(testInitSingleton) [apply] junit.framework.TestListener: endTest(testInitSingleton) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.222 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849624538 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849627546 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849628680 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testInitSingleton took 1.059 sec [apply] 2013-05-18 06:00:28.599 java[8228:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849628680 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849630335 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 12 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849633342 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: startTest(testVersion) [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130517 [apply] Implementation Build: 2.0-b671-20130517 [apply] Implementation Branch: master [apply] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] 2013-05-18 06:00:34.068 java[8234:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 12.184 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849630335 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849633342 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130517 [apply] Implementation Build: 2.0-b671-20130517 [apply] Implementation Branch: master [apply] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849642453 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 1.446 sec [apply] Testcase: testGLProfileDefault took 1.311 sec [apply] Testcase: testGLProfileMaxProgrammable took 1.255 sec [apply] Testcase: testGLProfileGL2ES1 took 1.251 sec [apply] Testcase: testGLProfileGL2ES2 took 1.252 sec [apply] Testcase: testGL4bc took 0 sec [apply] Testcase: testGL3bc took 0 sec [apply] Testcase: testGL2 took 1.26 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 1.254 sec [apply] Testcase: testGLES1 took 0 sec [apply] Testcase: testGLES2 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849642453 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849644406 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849647414 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB) [apply] 2013-05-18 06:00:48.253 java[8241:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.723 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849644406 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849647414 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849656030 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 2.543 sec [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 1.18 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 1.217 sec [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 1.208 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.216 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.188 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849656030 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849657901 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849668921 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] 2013-05-18 06:01:10.089 java[8247:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b39130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b39130 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26659db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a348d000 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a348d000 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] total: 1.665s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3486050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3486050 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b62a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b62a80 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34914d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34914d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c8d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c8d70 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.646s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b56360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b56360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c31f2a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b496e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b496e0 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@501ba94d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b6ec20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b6ec20 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@105691e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3497760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3497760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a2d189c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a348cc10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a348cc10 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4bf54c5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66a23610 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b73190 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b73190 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c7e2da, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34cc510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34cc510 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d8e8541, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ce85c4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b03c1a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2339e351 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c4c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c4c40 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@21cc5069, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cb32ed4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c8e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c8e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bdccedd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d911540 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@700a4488 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c6cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c6cc0 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@40f892a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f636e4e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58df0438 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198e261d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34a75a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34a75a0 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f78b68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b72760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b72760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cee1ede, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552c8fa8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608b8a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69236cd5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b597d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b597d0 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@102f729e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0deb5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ed7b7d9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54671f95 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34d2580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34d2580 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67f31652, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451ef443 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73367e28 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e94af2f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 2.052s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849674651 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 16.816 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849657901 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849668921 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b39130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b39130 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26659db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a348d000 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a348d000 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] total: 1.665s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3486050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3486050 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b62a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b62a80 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34914d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34914d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c8d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c8d70 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.646s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b56360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b56360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c31f2a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b496e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b496e0 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@501ba94d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b6ec20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b6ec20 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@105691e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3497760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3497760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a2d189c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a348cc10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a348cc10 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4bf54c5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66a23610 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b73190 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b73190 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c7e2da, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34cc510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34cc510 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d8e8541, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ce85c4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b03c1a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2339e351 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c4c40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c4c40 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@21cc5069, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cb32ed4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c8e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c8e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bdccedd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d911540 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@700a4488 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34c6cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34c6cc0 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@40f892a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f636e4e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58df0438 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198e261d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34a75a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34a75a0 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f78b68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b72760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b72760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cee1ede, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552c8fa8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608b8a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69236cd5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a4b597d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a4b597d0 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@102f729e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0deb5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ed7b7d9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54671f95 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a34d2580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a34d2580 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67f31652, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451ef443 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73367e28 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e94af2f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fa0a3496490 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 2.052s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849674651 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 1.669 sec [apply] Testcase: test02FourThreads took 0.75 sec [apply] Testcase: test16SixteenThreads took 2.054 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849676548 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849677552 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:01:17.953 java[8253:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849678801 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.33 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849676548 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849677552 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849678801 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 0.003 sec [apply] Testcase: test02FourThreads took 0.001 sec [apply] Testcase: test16SixteenThreads took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849680699 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMain) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849684708 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130517 [apply] Implementation Build: 2.0-b671-20130517 [apply] Implementation Branch: master [apply] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] 2013-05-18 06:01:25.888 java[8259:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] junit.framework.TestListener: endTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.63 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849680699 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849684708 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130517 [apply] Implementation Build: 2.0-b671-20130517 [apply] Implementation Branch: master [apply] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130518 [apply] Implementation Build: 2.0-b993-20130518 [apply] Implementation Branch: master [apply] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849687262 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 2.478 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849687262 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849689150 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849690155 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] 2013-05-18 06:01:31.354 java[8265:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849693693 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.629 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849689150 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849690155 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849693693 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 2.35 sec [apply] Testcase: testWriteRead01b took 1.125 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.187 sec [apply] [apply] Testcase: testX11WindowMemoryLeak took 12.76 sec [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.19 sec [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.175 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849710183 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849715193 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] 2013-05-18 06:01:57.301 java[8274:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8cc1c2b470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8cc1c2b470 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8cc3150ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8cc3150ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849719354 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.233 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849710183 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849715193 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8cc1c2b470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8cc1c2b470 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8cc3150ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8cc3150ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849719354 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 3.12 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849720956 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849725966 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test00MatrixToString) [apply] junit.framework.TestListener: endTest(test00MatrixToString) [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: startTest(test03MvTranslate) [apply] junit.framework.TestListener: endTest(test03MvTranslate) [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate) [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 6.569 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849720956 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849725966 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849727462 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00MatrixToString took 0.047 sec [apply] Testcase: test01MviUpdateTraditionalAccess took 0.198 sec [apply] Testcase: test02MviUpdateShaderAccess took 0.197 sec [apply] Testcase: test03MvTranslate took 0.005 sec [apply] Testcase: test04MvTranslateRotate took 0.002 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849727462 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: startTest(testLookAtPosY) [apply] junit.framework.TestListener: endTest(testLookAtPosY) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.075 sec [apply] [apply] Testcase: testLookAtNegZIsNoOp took 0.012 sec [apply] Testcase: testLookAtPosY took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849730773 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849734782 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:02:15.644 java[8289:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849740138 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.425 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849730773 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849734782 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849740138 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.201 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849741898 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849745907 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] 2013-05-18 06:02:27.161 java[8295:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.751 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849741898 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849745907 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849753573 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 6.653 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849753573 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849755369 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849758376 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] 2013-05-18 06:02:39.442 java[8301:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.491 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849755369 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849758376 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ab122a1 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33589e56 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f033a6f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849763786 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.29 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849763786 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849765613 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849770623 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] 2013-05-18 06:02:51.879 java[8307:dc07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c8a510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c8c510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1cc5f80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fccd3354840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fccd3354840 [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen) [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b86f247, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd33789c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd33a9a00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen) [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen) [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.438 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849765613 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849770623 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscree.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c8a510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c8c510 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1cc5f80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fccd3354840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fccd3354840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b86f247, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd1c3e800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd33789c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fccd33a9a00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849783967 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCommonAnimatorSharedOnscreen took 6.789 sec [apply] Testcase: testCommonAnimatorSharedOffscreen took 5.531 sec [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec [apply] n [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849783967 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849785587 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849790600 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] 2013-05-18 06:03:11.038 java[8313:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 991 ms, 60.5 fps, 16 ms/f; total: 60 f, 60.5 fps, 16 ms/f [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 3393.475ms [apply] GLProfile.initSingleton(): 1070.2ms [apply] Demo Code: 2321.202ms [apply] GLProfile.shutdown(): 2.983ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 973 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2773.657ms [apply] GLProfile.initSingleton(): 570.263ms [apply] Demo Code: 2203.394ms [apply] GLProfile.shutdown(): 0.099ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 993 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2751.009ms [apply] GLProfile.initSingleton(): 567.093ms [apply] Demo Code: 2183.916ms [apply] GLProfile.shutdown(): 0.096ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd33977a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd33977a50 [apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 16.818 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849785587 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849790600 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 991 ms, 60.5 fps, 16 ms/f; total: 60 f, 60.5 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 3393.475ms [apply] GLProfile.initSingleton(): 1070.2ms [apply] Demo Code: 2321.202ms [apply] GLProfile.shutdown(): 2.983ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 973 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2773.657ms [apply] GLProfile.initSingleton(): 570.263ms [apply] Demo Code: 2203.394ms [apply] GLProfile.shutdown(): 0.099ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd3244fbc0 [apply] 0 s: 60 f / 993 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2751.009ms [apply] GLProfile.initSingleton(): 567.093ms [apply] Demo Code: 2183.916ms [apply] GLProfile.shutdown(): 0.096ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2751.867ms [apply] GLProfile.initSingleton(): 560.243ms [apply] Demo Code: 2191.624ms [apply] GLProfile.shutdown(): 0.098ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849802343 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbd33977a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbd33977a50 [apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2751.867ms [apply] GLProfile.initSingleton(): 560.243ms [apply] Demo Code: 2191.624ms [apply] GLProfile.shutdown(): 0.098ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849802343 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 3.399 sec [apply] Testcase: test01AnotherLife took 2.774 sec [apply] Testcase: test01TwoLifes took 5.504 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849804290 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849805295 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:03:25.771 java[8319:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab115380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab128ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9ca1f40 [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab121670 [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9c83780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9c9ac80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab137540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc2cb0 [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc6120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab12ff70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cb4470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cb0500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc6120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cab980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9ca2790 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab141100 [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab121670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab11c6d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab140480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab157f00 [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849818687 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.478 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849804290 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849805295 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab115380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab128ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9ca1f40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab121670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9c83780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9c9ac80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab137540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc2cb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc6120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab12ff70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cb4470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cb0500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cc6120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9cab980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4a9ca2790 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab141100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab121670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab11c6d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab140480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb4ab157f00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849818687 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.565 sec [apply] Testcase: test02NormalPost_1Win took 0.372 sec [apply] Testcase: test03ExclPre_1Win took 2.992 sec [apply] Testcase: test04ExclPost_1Win took 0.353 sec [apply] Testcase: test05NormalPre_4Win took 1.737 sec [apply] Testcase: test06NormalPost_4Win took 0.433 sec [apply] Testcase: test07ExclPre_4Win took 3.175 sec [apply] Testcase: test08ExclPost_4Win took 0.484 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849820352 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849828368 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:03:48.915 java[8325:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c83d650 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc7b100 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c874390 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c873280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c873590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc7d710 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c863240 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c85d5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c870750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc97520 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc9b990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c87cd90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c89ff00 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c85ace0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c8a6260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bcb1ff0 [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.519 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849820352 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849828368 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c83d650 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc7b100 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c874390 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c873280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c873590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc7d710 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c863240 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c85d5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c870750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc97520 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc9b990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c87cd90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c89ff00 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bc83020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c85ace0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98c8a6260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb98bcb1ff0 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849841806 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.613 sec [apply] Testcase: test02NormalPost_1Win took 0.363 sec [apply] Testcase: test03ExclPre_1Win took 2.989 sec [apply] Testcase: test04ExclPost_1Win took 0.367 sec [apply] Testcase: test05NormalPre_4Win took 1.72 sec [apply] Testcase: test06NormalPost_4Win took 0.459 sec [apply] Testcase: test07ExclPre_4Win took 3.221 sec [apply] Testcase: test08ExclPost_4Win took 0.457 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849841806 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849843495 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849851509 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:04:11.957 java[8331:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c4855e70 [apply] 0 s: 60 f / 226 ms, 265.4 fps, 3 ms/f; total: 60 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 120 f, 376.1 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 443.3 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 485.8 fps, 2 ms/f [apply] 0 s: 60 f / 132 ms, 454.5 fps, 2 ms/f; total: 300 f, 479.2 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 504.2 fps, 1 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 524.3 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 539.9 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 552.7 fps, 1 ms/f [apply] 1 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 600 f, 560.2 fps, 1 ms/f [apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 660 f, 563.6 fps, 1 ms/f [apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 720 f, 567.8 fps, 1 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 780 f, 570.5 fps, 1 ms/f [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c485aae0 [apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 60 f, 508.4 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 120 f, 618.5 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 681.8 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 718.5 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 300 f, 733.4 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 750.0 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 420 f, 763.6 fps, 1 ms/f [apply] 0 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 480 f, 793.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 825.6 fps, 1 ms/f [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 600 f, 854.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 878.8 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 900.0 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 780 f, 917.6 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 934.3 fps, 1 ms/f [apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 942.4 fps, 1 ms/f [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 957.1 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 969.5 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 980.9 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 991.3 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1000.8 fps, 0 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1008.8 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1016.9 fps, 0 ms/f [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1024.4 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1031.5 fps, 0 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3482320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3484310 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c4864310 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c487d8b0 [apply] 0 s: 60 f / 224 ms, 267.8 fps, 3 ms/f; total: 60 f, 267.8 fps, 3 ms/f [apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 120 f, 276.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 285.2 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f [apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 289.0 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 291.4 fps, 3 ms/f [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c34936b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c485cee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3484090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c34b1cd0 [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 281.6 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 287.0 fps, 3 ms/f [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 288.7 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 291.2 fps, 3 ms/f [apply] junit.framework.TestListener: endTest(test07Excl_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.374 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849843495 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849851509 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c4855e70 [apply] 0 s: 60 f / 226 ms, 265.4 fps, 3 ms/f; total: 60 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 120 f, 376.1 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 443.3 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 485.8 fps, 2 ms/f [apply] 0 s: 60 f / 132 ms, 454.5 fps, 2 ms/f; total: 300 f, 479.2 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 504.2 fps, 1 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 524.3 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 539.9 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 552.7 fps, 1 ms/f [apply] 1 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 600 f, 560.2 fps, 1 ms/f [apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 660 f, 563.6 fps, 1 ms/f [apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 720 f, 567.8 fps, 1 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 780 f, 570.5 fps, 1 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c485aae0 [apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 60 f, 508.4 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 120 f, 618.5 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 681.8 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 718.5 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 300 f, 733.4 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 750.0 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 420 f, 763.6 fps, 1 ms/f [apply] 0 s: 60 f / 55 ms, 1090.9 fps, 0 ms/f; total: 480 f, 793.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 825.6 fps, 1 ms/f [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 600 f, 854.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 878.8 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 900.0 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 780 f, 917.6 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 934.3 fps, 1 ms/f [apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 942.4 fps, 1 ms/f [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 957.1 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 969.5 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 980.9 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 991.3 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1000.8 fps, 0 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1008.8 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1016.9 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1024.4 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1031.5 fps, 0 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3482320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3484310 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c4864310 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c487d8b0 [apply] 0 s: 60 f / 224 ms, 267.8 fps, 3 ms/f; total: 60 f, 267.8 fps, 3 ms/f [apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 120 f, 276.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 285.2 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f [apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 289.0 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 291.4 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c34936b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c485cee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c3484090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd9c34b1cd0 [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 281.6 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 287.0 fps, 3 ms/f [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 288.7 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 291.2 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849859807 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.375 sec [apply] Testcase: test03Excl_1Win took 1.466 sec [apply] Testcase: test05Normal_4Win took 1.573 sec [apply] Testcase: test07Excl_4Win took 1.565 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849859807 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849861307 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849866315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:04:26.881 java[8337:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc211c0 [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 431.6 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 240 f, 483.8 fps, 2 ms/f [apply] 0 s: 60 f / 171 ms, 350.8 fps, 2 ms/f; total: 300 f, 449.7 fps, 2 ms/f [apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 360 f, 458.5 fps, 2 ms/f [apply] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 420 f, 466.1 fps, 2 ms/f [apply] 1 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 480 f, 471.5 fps, 2 ms/f [apply] 1 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 540 f, 469.9 fps, 2 ms/f [apply] 1 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 600 f, 468.7 fps, 2 ms/f [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 660 f, 472.1 fps, 2 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc211c0 [apply] 0 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 60 f, 512.8 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 120 f, 558.1 fps, 1 ms/f [apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 180 f, 578.7 fps, 1 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 240 f, 597.0 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 300 f, 628.9 fps, 1 ms/f [apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 360 f, 649.8 fps, 1 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 420 f, 669.8 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 480 f, 683.7 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 540 f, 694.0 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 600 f, 706.7 fps, 1 ms/f [apply] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 660 f, 711.2 fps, 1 ms/f [apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 720 f, 717.8 fps, 1 ms/f [apply] 1 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 780 f, 717.5 fps, 1 ms/f [apply] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 840 f, 724.7 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 900 f, 728.1 fps, 1 ms/f [apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 960 f, 732.2 fps, 1 ms/f [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 1020 f, 733.8 fps, 1 ms/f [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d111fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc81270 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d14c4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d18d300 [apply] 0 s: 60 f / 246 ms, 243.9 fps, 4 ms/f; total: 60 f, 243.9 fps, 4 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 270.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 281.2 fps, 3 ms/f [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 282.0 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 286.2 fps, 3 ms/f [apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d111fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d14aa60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d183720 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc9f9b0 [apply] 0 s: 60 f / 227 ms, 264.3 fps, 3 ms/f; total: 60 f, 264.3 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 282.3 fps, 3 ms/f [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 180 f, 288.0 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 291.6 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 293.8 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 295.3 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test07Excl_4Win) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 13.265 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849861307 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849866315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc211c0 [apply] 0 s: 60 f / 187 ms, 320.8 fps, 3 ms/f; total: 60 f, 320.8 fps, 3 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 431.6 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 491.8 fps, 2 ms/f [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 240 f, 483.8 fps, 2 ms/f [apply] 0 s: 60 f / 171 ms, 350.8 fps, 2 ms/f; total: 300 f, 449.7 fps, 2 ms/f [apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 360 f, 458.5 fps, 2 ms/f [apply] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 420 f, 466.1 fps, 2 ms/f [apply] 1 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 480 f, 471.5 fps, 2 ms/f [apply] 1 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 540 f, 469.9 fps, 2 ms/f [apply] 1 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 600 f, 468.7 fps, 2 ms/f [apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 660 f, 472.1 fps, 2 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc211c0 [apply] 0 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 60 f, 512.8 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 120 f, 558.1 fps, 1 ms/f [apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 180 f, 578.7 fps, 1 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 240 f, 597.0 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 300 f, 628.9 fps, 1 ms/f [apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 360 f, 649.8 fps, 1 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 420 f, 669.8 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 480 f, 683.7 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 540 f, 694.0 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 600 f, 706.7 fps, 1 ms/f [apply] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 660 f, 711.2 fps, 1 ms/f [apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 720 f, 717.8 fps, 1 ms/f [apply] 1 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 780 f, 717.5 fps, 1 ms/f [apply] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 840 f, 724.7 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 900 f, 728.1 fps, 1 ms/f [apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 960 f, 732.2 fps, 1 ms/f [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 1020 f, 733.8 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d111fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc81270 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d14c4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d18d300 [apply] 0 s: 60 f / 246 ms, 243.9 fps, 4 ms/f; total: 60 f, 243.9 fps, 4 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 270.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 281.2 fps, 3 ms/f [apply] 0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 282.0 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 286.2 fps, 3 ms/f [apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 286.8 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d111fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d14aa60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89d183720 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89bc9f9b0 [apply] 0 s: 60 f / 227 ms, 264.3 fps, 3 ms/f; total: 60 f, 264.3 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 282.3 fps, 3 ms/f [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 180 f, 288.0 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 291.6 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 293.8 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 295.3 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849874509 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.368 sec [apply] Testcase: test03Excl_1Win took 1.445 sec [apply] Testcase: test05Normal_4Win took 1.557 sec [apply] Testcase: test07Excl_4Win took 1.569 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849874509 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849876022 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849877027 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2) [apply] 2013-05-18 06:04:37.785 java[8343:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c8376b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb932c4bde0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] 2 - switch - END 2008 [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fb93384a660,-ctx 0x7fb9338548e0 [apply] 1 - A w2-h 0x7fb932c598a0,-ctx 0x7fb933855060 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb932c598a0 [apply] 1 - B w1-h 0x7fb93384a660,-ctx 0x7fb933855060 [apply] 1 - B w2-h 0x7fb932c598a0,-ctx 0x7fb9338548e0 [apply] 1 - switch - END 1009 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2015 [apply] 2 - A w1-h 0x7fb93384a660,-ctx 0x7fb933855060 [apply] 2 - A w2-h 0x7fb932c598a0,-ctx 0x7fb9338548e0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] 2 - B w1-h 0x7fb93384a660,-ctx 0x7fb9338548e0 [apply] 2 - B w2-h 0x7fb932c598a0,-ctx 0x7fb933855060 [apply] 2 - switch - END 2015 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x7fb932c58390,-ctx 0x7fb93384ee80 [apply] 1 - A w2-h 0x7fb93384a660,-ctx 0x7fb932c7a9d0 [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fb932c58390,-ctx 0x7fb932c7a9d0 [apply] 1 - B w2-h 0x7fb93384a660,-ctx 0x7fb93384ee80 [apply] 1 - switch - END 1008 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2021 [apply] 2 - A w1-h 0x7fb932c58390,-ctx 0x7fb932c7a9d0 [apply] 2 - A w2-h 0x7fb93384a660,-ctx 0x7fb93384ee80 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] 2 - B w1-h 0x7fb932c58390,-ctx 0x7fb93384ee80 [apply] 2 - B w2-h 0x7fb93384a660,-ctx 0x7fb932c7a9d0 [apply] 2 - switch - END 2021 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.413 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849876022 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849877027 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c8376b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb932c4bde0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] 2 - switch - END 2008 [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fb93384a660,-ctx 0x7fb9338548e0 [apply] 1 - A w2-h 0x7fb932c598a0,-ctx 0x7fb933855060 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb932c598a0 [apply] 1 - B w1-h 0x7fb93384a660,-ctx 0x7fb933855060 [apply] 1 - B w2-h 0x7fb932c598a0,-ctx 0x7fb9338548e0 [apply] 1 - switch - END 1009 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2015 [apply] 2 - A w1-h 0x7fb93384a660,-ctx 0x7fb933855060 [apply] 2 - A w2-h 0x7fb932c598a0,-ctx 0x7fb9338548e0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb93384a660 [apply] 2 - B w1-h 0x7fb93384a660,-ctx 0x7fb9338548e0 [apply] 2 - B w2-h 0x7fb932c598a0,-ctx 0x7fb933855060 [apply] 2 - switch - END 2015 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x7fb932c58390,-ctx 0x7fb93384ee80 [apply] 1 - A w2-h 0x7fb93384a660,-ctx 0x7fb932c7a9d0 [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fb932c58390,-ctx 0x7fb932c7a9d0 [apply] 1 - B w2-h 0x7fb93384a660,-ctx 0x7fb93384ee80 [apply] 1 - switch - END 1008 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2021 [apply] 2 - A w1-h 0x7fb932c58390,-ctx 0x7fb932c7a9d0 [apply] 2 - A w2-h 0x7fb93384a660,-ctx 0x7fb93384ee80 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb93384a660 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb932c58390 [apply] 2 - B w1-h 0x7fb932c58390,-ctx 0x7fb93384ee80 [apply] 2 - B w2-h 0x7fb93384a660,-ctx 0x7fb932c7a9d0 [apply] 2 - switch - END 2021 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849885372 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.503 sec [apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0.001 sec [apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.364 sec [apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.001 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.4 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849885372 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849887151 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849889157 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2) [apply] 2013-05-18 06:04:49.941 java[8349:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-7-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f85db26eae0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f85db26eae0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2) [apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2) [apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2) [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849892550 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.478 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849887151 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849889157 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] Thread[Thread-7-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f85db26eae0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f85db26eae0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849892550 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLADDelegateGL2ES2 took 3.32 sec [apply] Testcase: test02GLADDelegateGLES2 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849894378 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849897385 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] junit.framework.TestListener: startTest(test01DefaultFBO) [apply] 2013-05-18 06:04:58.266 java[8355:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultFBO) [apply] junit.framework.TestListener: startTest(test01StencilFBO) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01StencilFBO) [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer) [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer) [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.78 sec [apply] ------------- Standard Output --------------- [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849894378 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849897385 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849899089 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01DefaultFBO took 1.469 sec [apply] Testcase: test01StencilFBO took 0.05 sec [apply] Testcase: test01DefaultPBuffer took 0.042 sec [apply] Testcase: test01AccumStencilPBuffer took 0.055 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849899089 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849900624 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849912017 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.461 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849900624 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849912017 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 2.4 sec [apply] Testcase: testOnscreenMultiSampleAA2 took 1.273 sec [apply] Testcase: testOnscreenMultiSampleAA4 took 1.276 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 1.298 sec [apply] Testcase: testOffscreenMultiSampleAA0 took 1.257 sec [apply] Testcase: testOffscreenMultiSampleAA2 took 1.254 sec [apply] Testcase: testOffscreenMultiSampleAA4 took 1.268 sec [apply] Testcase: testOffsreenMultiSampleAA8 took 1.3 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849913840 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849917849 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] 2013-05-18 06:05:19.169 java[8365:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8) [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8) [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.461 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849913840 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849917849 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849924216 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 2.464 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 1.284 sec [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 1.276 sec [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 1.273 sec [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849924216 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849926071 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] 2013-05-18 06:05:27.380 java[8373:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd269017940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd269017940 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd2684162d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd2684162d0 [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd2690184a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd2690184a0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849932686 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.679 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849926071 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd269017940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd269017940 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd2684162d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd2684162d0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd2690184a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd2690184a0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849932686 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 1.948 sec [apply] Testcase: test01TransparentDecorated took 1.823 sec [apply] Testcase: test01TransparentUndecorated took 1.812 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849934442 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849939451 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] 2013-05-18 06:05:39.975 java[8382:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@688a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.008 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849934442 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849939451 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@688a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849942379 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.861 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849942379 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849944149 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849952161 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] junit.framework.TestListener: startTest(test00) [apply] 2013-05-18 06:05:52.690 java[8388:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 1 s: 60 f / 1141 ms, 52.5 fps, 19 ms/f; total: 60 f, 52.5 fps, 19 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.796 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849944149 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849952161 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 1 s: 60 f / 1141 ms, 52.5 fps, 19 ms/f; total: 60 f, 52.5 fps, 19 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849955876 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 3.642 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849955876 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849957651 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849962660 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] 2013-05-18 06:06:03.695 java[8394:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.493 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849957651 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849962660 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849966069 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 3.335 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849966069 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849967826 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849980847 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] 2013-05-18 06:06:22.093 java[8400:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849983004 d 245ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] 7 s: 60 f / 7863 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849991232 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849991462 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849991530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 23.789 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849967826 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849980847 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849983004 d 245ms]] [apply] 7 s: 60 f / 7863 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849991232 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368849991462 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849991530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 9.662 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849993335 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850004353 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] Loop 1/1 [apply] junit.framework.TestListener: startTest(test01_GL2ES2) [apply] 2013-05-18 06:06:45.396 java[8406:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbabb462ea0 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test01_GL2ES2) [apply] junit.framework.TestListener: startTest(test02_GLES2) [apply] junit.framework.TestListener: endTest(test02_GLES2) [apply] junit.framework.TestListener: startTest(test03_GL3) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbabb462ea0 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test03_GL3) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.722 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368849993335 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850004353 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbabb462ea0 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbabb462ea0 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850008988 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_GL2ES2 took 2.882 sec [apply] Testcase: test02_GLES2 took 0.001 sec [apply] Testcase: test03_GL3 took 1.679 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850008988 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850010485 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850023505 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] 2013-05-18 06:07:04.622 java[8412:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fdc7042b5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fdc7042b5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1001 ms, 59.9 fps, 16 ms/f; total: 60 f, 59.9 fps, 16 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850029131 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.71 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850010485 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850023505 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fdc7042b5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fdc7042b5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1001 ms, 59.9 fps, 16 ms/f; total: 60 f, 59.9 fps, 16 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850029131 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 3.362 sec [apply] Testcase: test02GL3 took 2.194 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850030625 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850043644 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] 2013-05-18 06:07:24.730 java[8418:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] junit.framework.TestListener: endTest(test01) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850046626 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.063 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850030625 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850043644 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850046626 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.915 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850048182 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850056193 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:07:36.858 java[8424:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim) [apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim) [apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.663 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850048182 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850056193 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850062756 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_DefCaps_Anim took 1.884 sec [apply] Testcase: test02_DefCaps_NoAnim took 1.75 sec [apply] Testcase: test12_FBOCaps_NoAnim took 1.732 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850062756 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850064307 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850071319 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] 2013-05-18 06:07:52.570 java[8430:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1266 ms, 47.3 fps, 21 ms/f; total: 60 f, 47.3 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough) [apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ) [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1080 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f [apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ) [apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ) [apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 12.945 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850064307 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850071319 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1266 ms, 47.3 fps, 21 ms/f; total: 60 f, 47.3 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1080 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850077157 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_GL3Core_Passthrough took 3.485 sec [apply] Testcase: test02_GL3Core_FlipXYZ took 2.28 sec [apply] Testcase: test11_GL3Compat_Passthrough took 0 sec [apply] Testcase: test12_GL3Compat_FlipXYZ took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850077157 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850079138 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850087152 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation) [apply] 2013-05-18 06:08:07.608 java[8436:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x208a0544, handle 0x7fb0a1058a40, jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation) [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6490832e, handle 0x7fb0a1056fc0, jogamp.opengl.gl4.GL4bcImpl@4b947496, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f724a9d, 2880cac9>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3b5e234c, handle 0x7fb0a046f700, jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6f0ffb38, 236527f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.459s: 600f, 411.2 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x71f1235b, handle 0x7fb0a102ec40, jogamp.opengl.gl4.GL4bcImpl@e4865ce, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a045f4d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a046cba0 [apply] , SurfaceHandle 0x7fb0a045f4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3313beb5, 554d7745>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.998s: 600f, 601.2 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x67e13e07, handle 0x7fb0a103df90, jogamp.opengl.gl4.GL4bcImpl@74af72d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a045f4d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a046cba0 [apply] , SurfaceHandle 0x7fb0a045f4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a9cfec1, 291946c2>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.329s: 600f, 451.4 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850098768 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 19.799 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850079138 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850087152 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x208a0544, handle 0x7fb0a1058a40, jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6490832e, handle 0x7fb0a1056fc0, jogamp.opengl.gl4.GL4bcImpl@4b947496, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f724a9d, 2880cac9>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3b5e234c, handle 0x7fb0a046f700, jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a103de80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a1036f80 [apply] , SurfaceHandle 0x7fb0a103de80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6f0ffb38, 236527f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.459s: 600f, 411.2 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x71f1235b, handle 0x7fb0a102ec40, jogamp.opengl.gl4.GL4bcImpl@e4865ce, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a045f4d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a046cba0 [apply] , SurfaceHandle 0x7fb0a045f4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3313beb5, 554d7745>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.998s: 600f, 601.2 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x67e13e07, handle 0x7fb0a103df90, jogamp.opengl.gl4.GL4bcImpl@74af72d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7ee49dcd, [apply] Handle 0x7fb0a045f4d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0a046cba0 [apply] , SurfaceHandle 0x7fb0a045f4d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a9cfec1, 291946c2>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.329s: 600f, 451.4 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850098768 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00NoShaderState_Validation took 2.567 sec [apply] Testcase: test01ShaderState_Validation took 1.181 sec [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 2.868 sec [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 2.297 sec [apply] Testcase: test04ShaderState_PerformanceDouble took 2.633 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850100605 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850102611 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] 2013-05-18 06:08:23.449 java[8442:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0xc68c26c, handle 0x7f8a821374c0, jogamp.opengl.gl4.GL4bcImpl@6c01bde4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a80c835d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a80c9a150 [apply] , SurfaceHandle 0x7f8a80c835d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d766806, 48a77106>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f8a80c93310, jogamp.opengl.gl4.GL4bcImpl@1b815bfb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a80c835d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a80c920d0 [apply] , SurfaceHandle 0x7f8a80c835d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49bdc9d8, 4b0ea9ba>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0xb07f45d, handle 0x7f8a8214f830, jogamp.opengl.gl4.GL4bcImpl@373c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a8213c510, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a82137090 [apply] , SurfaceHandle 0x7f8a8213c510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.39s: 600f, 431.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.887 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850100605 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850102611 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0xc68c26c, handle 0x7f8a821374c0, jogamp.opengl.gl4.GL4bcImpl@6c01bde4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a80c835d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a80c9a150 [apply] , SurfaceHandle 0x7f8a80c835d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d766806, 48a77106>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f8a80c93310, jogamp.opengl.gl4.GL4bcImpl@1b815bfb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a80c835d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a80c920d0 [apply] , SurfaceHandle 0x7f8a80c835d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49bdc9d8, 4b0ea9ba>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0xb07f45d, handle 0x7f8a8214f830, jogamp.opengl.gl4.GL4bcImpl@373c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6659fb21, [apply] Handle 0x7f8a8213c510, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8a82137090 [apply] , SurfaceHandle 0x7f8a8213c510 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.39s: 600f, 431.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850109424 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 2.666 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 1.262 sec [apply] Testcase: testShaderState01PerformanceDouble took 2.809 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850109424 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850111329 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] 2013-05-18 06:08:32.673 java[8448:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc5d9951b30 [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.736 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850111329 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc5d9951b30 [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] TSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850114949 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] hread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850114949 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 2.176 sec [apply] Testcase: testGLSLUse01 took 1.376 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850116695 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850127714 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] 2013-05-18 06:08:48.795 java[8454:d007] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x1b31303f, handle 0x7ff3b283a720, jogamp.opengl.gl4.GL4bcImpl@4ab122a1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33589e56, [apply] Handle 0x7ff3b283fb50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff3b283fe60 [apply] , SurfaceHandle 0x7ff3b283fb50 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f033a6f, 2cf18e8e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] junit.framework.TestListener: endTest(test01) [apply] t1-t0: 1036.239ms [apply] t3-t0: 2659.378ms [apply] t3-t2: 8.951ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.833 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850116695 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850127714 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x1b31303f, handle 0x7ff3b283a720, jogamp.opengl.gl4.GL4bcImpl@4ab122a1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33589e56, [apply] Handle 0x7ff3b283fb50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff3b283fe60 [apply] , SurfaceHandle 0x7ff3b283fb50 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f033a6f, 2cf18e8e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 1036.239ms [apply] t3-t0: 2659.378ms [apply] t3-t2: 8.951ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850130451 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.662 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850130451 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850132262 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850138274 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] 2013-05-18 06:08:58.982 java[8460:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbajunit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ckVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850142026 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.829 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850132262 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850138274 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850142026 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 2.535 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 1.144 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850143689 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850149701 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:09:10.059 java[8466:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb4224b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc842530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb435a30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb457cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb468b60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc815230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb497630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688c4a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb490f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@526d0040, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb4867f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb487fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc830ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850163686 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 20.064 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850143689 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850149701 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb4224b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc842530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb435a30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb457cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb468b60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc815230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb497630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688c4a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb490f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@526d0040, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb4867f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cb487fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff7cc830ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850163686 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 1.229 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.144 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.144 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.139 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.399 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.446 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.302 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850165531 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850167537 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] 2013-05-18 06:09:28.772 java[8472:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.466 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850165531 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850167537 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850170900 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 2.164 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.129 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850170900 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850172758 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850175766 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] junit.framework.TestListener: startTest(test01GL2Normal) [apply] 2013-05-18 06:09:37.044 java[8478:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test01GL2Normal) [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@331c89c ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@331c89c [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@6d7e845a ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@6d7e845a [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3caa4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ed0220c [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu) [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ce99681, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@581de498 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@128ae45a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5c95da38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal) [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu) [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850204002 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 31.323 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850172758 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850175766 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@331c89c ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@331c89c [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@6d7e845a ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@6d7e845a [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3caa4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ed0220c [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ce99681, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@581de498 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@128ae45a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5c95da38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850204002 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2Normal took 10.104 sec [apply] Testcase: test03GL2FFPEmu took 9.237 sec [apply] Testcase: test04GL2ES1Normal took 8.823 sec [apply] Testcase: test05ES2FFPEmu took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850205817 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850207824 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] 2013-05-18 06:10:09.086 java[8484:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn) [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 12.497 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850205817 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850207824 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850218246 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 2.471 sec [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 1.29 sec [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 1.303 sec [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 1.302 sec [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 1.317 sec [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 1.31 sec [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 1.346 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850218246 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850220081 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850230097 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] 2013-05-18 06:10:31.340 java[8490:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.55 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850220081 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850230097 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850236562 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 2.491 sec [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 1.306 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 1.295 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 1.303 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850236562 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850238418 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850242428 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] 2013-05-18 06:10:43.640 java[8496:dc0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8eb3047640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8eb3047640 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.tesjunit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG) [apply] t.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8eb305bb60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8eb305bb60 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.941 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850238418 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850242428 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8eb3047640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8eb3047640 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8eb305bb60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8eb305bb60 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850246275 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 1.584 sec [apply] Testcase: testOffscreenWritePNG took 1.25 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850246275 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850248049 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850253058 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:10:53.992 java[8502:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f947d146e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f947d146e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f947d14bcb0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f947d143530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.035 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850248049 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850253058 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f947d146e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f947d146e40 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f947d146e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f947d14bcb0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f947bc7d4d0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f947d143530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850257972 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNGWithResize took 2.304 sec [apply] Testcase: testOffscreenWritePNGWithResize took 1.417 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850257972 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850259663 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850261670 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] junit.framework.TestListener: startTest(testReadES2_RGB) [apply] 2013-05-18 06:11:02.521 java[8508:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(testReadES2_RGB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850265396 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.794 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850259663 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850261670 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850265396 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadES2_RGB took 3.655 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 11 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850267071 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850273083 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] 2013-05-18 06:11:13.603 java[8514:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Base__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Base__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] junit.framework.TestListener: endTest(test01YUV444Base__ES2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__GL2) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hBase__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2__-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(test01YUV422hBase__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hProg_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV422hProg_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Base__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] junit.framework.TestListener: endTest(test02YUV420Base__ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Prog_ES2) [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test02YUV420Prog_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420BaseGray_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] junit.framework.TestListener: endTest(test02YUV420BaseGray_ES2) [apply] junit.framework.TestListener: startTest(test03CMYK_01_ES2) [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] junit.framework.TestListener: endTest(test03CMYK_01_ES2) [apply] junit.framework.TestListener: startTest(test03YCCK_01_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] junit.framework.TestListener: endTest(test03YCCK_01_ES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850299316 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 11, Failures: 0, Errors: 0, Time elapsed: 32.314 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850267071 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850273083 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2__-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850299316 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01YUV444Base__GL2 took 3.527 sec [apply] Testcase: test01YUV444Base__ES2 took 2.272 sec [apply] Testcase: test01YUV444Prog__GL2 took 2.211 sec [apply] Testcase: test01YUV444Prog__ES2 took 2.186 sec [apply] Testcase: test01YUV422hBase__ES2 took 2.204 sec [apply] Testcase: test01YUV422hProg_ES2 took 2.184 sec [apply] Testcase: test02YUV420Base__ES2 took 2.235 sec [apply] Testcase: test02YUV420Prog_ES2 took 2.383 sec [apply] Testcase: test02YUV420BaseGray_ES2 took 2.221 sec [apply] Testcase: test03CMYK_01_ES2 took 2.298 sec [apply] Testcase: test03YCCK_01_ES2 took 2.436 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850301144 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850306153 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare) [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850306376 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.303 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850301144 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850306153 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850306376 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testPNGReadWriteAndCompare took 0.136 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 13 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850308347 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850320363 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] junit.framework.TestListener: startTest(testGray__GL2) [apply] 2013-05-18 06:12:00.901 java[8525:ce13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testGray__GL2) [apply] junit.framework.TestListener: startTest(testGray__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] junit.framework.TestListener: endTest(testGray__ES2) [apply] junit.framework.TestListener: startTest(testRGB3__GL2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB3__GL2) [apply] junit.framework.TestListener: startTest(testRGB3__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB3__ES2) [apply] junit.framework.TestListener: startTest(testRGB4__GL2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4__GL2) [apply] junit.framework.TestListener: startTest(testRGB4__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4__ES2) [apply] junit.framework.TestListener: startTest(testRGB4G_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4G_ES2) [apply] junit.framework.TestListener: startTest(testInterl3__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testInterl3__ES2) [apply] junit.framework.TestListener: startTest(testInterl4__ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(testInterl4__ES2) [apply] junit.framework.TestListener: startTest(testInterl3G_ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl3G_ES2) [apply] junit.framework.TestListener: startTest(testInterl4G_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl4G_ES2) [apply] junit.framework.TestListener: startTest(testPalette3__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testPalette3__ES2) [apply] junit.framework.TestListener: startTest(testPalette4__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] junit.framework.TestListener: endTest(testPalette4__ES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850350399 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 42.129 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850308347 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850320363 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850350399 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGray__GL2 took 3.451 sec [apply] Testcase: testGray__ES2 took 2.253 sec [apply] Testcase: testRGB3__GL2 took 2.198 sec [apply] Testcase: testRGB3__ES2 took 2.189 sec [apply] Testcase: testRGB4__GL2 took 2.197 sec [apply] Testcase: testRGB4__ES2 took 2.189 sec [apply] Testcase: testRGB4G_ES2 took 2.216 sec [apply] Testcase: testInterl3__ES2 took 2.201 sec [apply] Testcase: testInterl4__ES2 took 2.204 sec [apply] Testcase: testInterl3G_ES2 took 2.2 sec [apply] Testcase: testInterl4G_ES2 took 2.186 sec [apply] Testcase: testPalette3__ES2 took 2.248 sec [apply] Testcase: testPalette4__ES2 took 2.218 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850352282 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850358293 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] 2013-05-18 06:12:39.544 java[8532:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] , dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] junit.framework.TestListener: endTest(test1) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850361841 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.666 sec [apply] ------------- Standard Output --------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850352282 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850358293 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850361841 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test1 took 2.517 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850363617 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850366624 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] 2013-05-18 06:12:47.965 java[8538:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850368831 d 84ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 142 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369159 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369483 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369492 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369547 d 40ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 151 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369821 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369823 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850370961 d 36ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] duration: 128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371244 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371571 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371573 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371623 d 38ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] duration: 138 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371888 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371890 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.41 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850363617 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850366624 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850368831 d 84ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 142 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369159 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369483 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369492 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369547 d 40ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc993838e40 [apply] duration: 151 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369821 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850369823 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850370961 d 36ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] duration: 128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371244 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc992c88370 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371571 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371573 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371623 d 38ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc99381a180 [apply] duration: 138 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371888 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850371890 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850371958 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 4.35 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850371958 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850373582 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850375587 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:12:56.232 java[8544:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850377899 d 84ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 134 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378224 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 216 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378542 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378550 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378588 d 43ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 137 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378862 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378863 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380001 d 33ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 139 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380287 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380610 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380612 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380644 d 42ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380915 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380916 d 1ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380957 d 39ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe07147fb70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe07147fb70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381009 d 57ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 191 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381293 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381294 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381295 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381301 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381358 d 39ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466fd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466fd0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381408 d 40ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] duration: 167 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381665 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381667 d 0ms]] [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381668 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381678 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381680 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850381744 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.225 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850373582 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850375587 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850377899 d 84ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 134 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378224 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 216 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378542 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378550 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378588 d 43ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 137 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378862 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850378863 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380001 d 33ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 139 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380287 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380610 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380612 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380644 d 42ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380915 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380916 d 1ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850380957 d 39ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe07147fb70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe07147fb70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381009 d 57ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466500 [apply] duration: 191 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381293 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381294 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381295 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381301 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381302 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381358 d 39ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe071466fd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe071466fd0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381408 d 40ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fe072054f70 [apply] duration: 167 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381665 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381667 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381668 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381678 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381679 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850381680 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850381744 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 4.197 sec [apply] Testcase: testDisplayCreate02 took 0.761 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850383639 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850386646 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:13:07.557 java[8550:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d6065 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@46238a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@474b5f4a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850393162 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.589 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850383639 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850386646 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d6065 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@46238a47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@474b5f4a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850393162 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 5.362 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850394986 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850408006 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] 2013-05-18 06:13:29.138 java[8556:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa471475880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa471475880 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.507 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850394986 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850408006 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa471475880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa471475880 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850410432 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 1.379 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850410432 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850412261 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850415267 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:13:36.282 java[8562:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417501 d 85ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417586 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417605 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418742 d 29ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418784 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418788 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419917 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419958 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419966 d 0ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421098 d 34ms]]junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421144 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421145 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422279 d 36ms]] [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5421e554[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27c818350, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3a289d2e, handle 0x7fb27bc55330, jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27c818350, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422420 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422422 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423556 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48ff4cf[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27bc31d30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6a47a0d4, handle 0x7fb27bc54110, jogamp.opengl.gl4.GL4bcImpl@7114460, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27bc31d30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423688 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423690 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc335a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc335a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424817 d 32ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424949 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424951 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850426089 d 25ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc75980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc75980 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427229 d 20ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427351 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427352 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427358 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850428484 d 18ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c87b7f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c87b7f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429633 d 24ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429758 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429760 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429761 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429768 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850429838 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 17.662 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5421e554[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27c818350, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3a289d2e, handle 0x7fb27bc55330, jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27c818350, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27c85c7a0 [apply] , SurfaceHandle 0x7fb27c818350 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5773ec72, com.jogamp.newt.event.TraceWindowAdapter@7ba85d38, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@6a8046f4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@bb273cc, ], windowLock <70d05c13, 7f4d1d41>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48ff4cf[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27bc31d30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x6a47a0d4, handle 0x7fb27bc54110, jogamp.opengl.gl4.GL4bcImpl@7114460, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421690ab, [apply] Handle 0x7fb27bc31d30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb27bc59240 [apply] , SurfaceHandle 0x7fb27bc31d30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850412261 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850415267 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417501 d 85ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417586 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850417605 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418742 d 29ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418784 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850418788 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419917 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419958 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850419966 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421098 d 34ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421144 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850421145 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422279 d 36ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422420 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850422422 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423556 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423688 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850423690 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc335a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc335a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424817 d 32ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424949 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850424951 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c818350 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850426089 d 25ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc75980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc75980 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427229 d 20ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427351 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427352 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850427358 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27bc31d30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850428484 d 18ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb27c87b7f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb27c87b7f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429633 d 24ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429758 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429760 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429761 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850429768 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850429838 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 2.498 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 2.355 sec [apply] Testcase: testWindowDecor01aSimple took 1.277 sec [apply] Testcase: testWindowDecor01bSimple took 1.267 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.262 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.406 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.41 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850431804 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-05-18 06:14:06.784 java[8568:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850458855 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa98479990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffa98479990 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850460992 d 84ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850461316 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850461335 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa984818a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffa984818a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462479 d 33ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462716 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462732 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462734 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462734 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffa9847e650 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffa9847e650 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463868 d 40ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463909 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463911 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffa9993b120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffa9993b120 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465028 d 26ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465054 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465055 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465318 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465322 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465553 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465570 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffa99939590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffa99939590 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466762 d 27ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466789 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466790 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffa984ac580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffa984ac580 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467916 d 27ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467943 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467944 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468171 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468173 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468421 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468436 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850468507 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 36.795 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850431804 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850458855 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa98479990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffa98479990 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850460992 d 84ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850461316 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850461335 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa984818a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffa984818a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462479 d 33ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462716 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462732 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462734 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850462734 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffa9847e650 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffa9847e650 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463868 d 40ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463909 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850463911 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffa9993b120 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffa9993b120 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465028 d 26ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465054 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465055 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465318 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465322 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465553 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850465570 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffa99939590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffa99939590 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466762 d 27ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466789 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850466790 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffa984ac580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffa984ac580 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467916 d 27ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467943 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850467944 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468171 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468173 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468421 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368850468436 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850468507 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 1.531 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.396 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.868 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.836 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850470415 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850480432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] 2013-05-18 06:14:41.564 java[8574:db0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8542529 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6490832e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b947496 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f724a9d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850484197 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.858 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850470415 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850480432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8542529 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6490832e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b947496 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f724a9d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850484197 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 3.688 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850485910 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850491922 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] 2013-05-18 06:14:52.689 java[8580:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.982 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850485910 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850491922 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850494808 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 2.831 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850494808 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850496373 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850499380 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:15:00.176 java[8586:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpjunit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] p ] @ 60.0 Hz, flags [], 90 degr] [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] [0][57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] [0][58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] [0][59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] [0][60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] [0][61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] [0][62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] [0][63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.343 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850496373 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850499380 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][19]: [Id 0x4, [ 1024 x 768 [apply] [0][64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [0][73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] [0][74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] [0][75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] [0][76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [0][77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] [0][78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] [0][79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] [0][80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [0][89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [0][90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [0][91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [0][92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [0][93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [0][94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [0][95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [0][96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [0][97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [0][98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [0][99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [0][100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [0][101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [0][102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [0][103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [0][104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 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[0][143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][155]: [Id 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flags [], 270 degr] [apply] [0][192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850500654 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 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[ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [0][73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] [0][74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] [0][75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] [0][76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [0][77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, 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180 degr] [apply] [0][115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0][149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [0][150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [0][151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [0][152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][163]: [Id 0x28, 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degr] [apply] [0][200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][224]: [Id 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x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850500654 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.009 sec [apply] Testcase: testScreenModeInfo01 took 0.101 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850502585 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850506593 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] 2013-05-18 06:15:07.845 java[8592:da0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f868aa34780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f868aa34780 [apply] 0: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 1: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 2: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 3: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 4: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 5: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 6: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 7: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 8: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 9: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 10: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 11: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 12: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 13: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 14: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 15: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 16: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 17: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 18: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 19: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 20: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 21: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 22: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 23: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 24: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 25: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 26: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 27: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 28: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 29: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 30: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 31: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 32: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 33: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 34: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 35: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 36: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 37: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 38: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 39: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 40: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 41: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 42: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 43: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 44: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 45: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 46: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 47: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 48: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 49: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 50: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 51: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 52: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 53: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 54: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 55: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 56: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 57: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 58: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 59: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 60: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 61: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 62: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 63: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 64: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 65: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 66: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 67: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 68: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 69: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 70: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 71: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 72: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 73: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 74: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 75: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 76: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 77: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 78: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 79: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 80: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 81: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 82: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 83: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 84: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 85: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 86: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 87: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 88: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 89: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 90: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 91: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 92: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 93: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 94: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 95: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 96: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 97: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 98: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 99: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 100: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 101: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 102: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 103: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 104: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 105: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 106: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 107: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 108: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 109: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 110: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 111: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 112: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 113: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 114: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 115: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 116: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 117: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 118: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 119: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 120: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 121: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 122: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 123: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 124: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 125: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 126: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 127: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 128: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 129: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 130: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 131: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 132: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 133: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 134: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 135: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 136: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 137: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 138: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 139: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 140: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 141: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 142: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 143: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 144: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 145: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 146: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 147: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 148: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 149: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 150: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 151: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 152: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 153: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 154: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 155: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 156: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 157: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 158: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 159: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 160: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 161: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 162: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 163: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 164: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 165: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 166: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 167: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 168: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 169: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 170: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 171: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 172: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 173: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 174: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 175: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 176: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 177: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 178: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 179: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] .0.1.2.3.4junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] .5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850508993 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.478 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850502585 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850506593 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f868aa34780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f868aa34780 [apply] 0: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 1: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 2: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 3: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 4: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 5: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 6: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 7: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 8: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 9: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 10: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 11: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 12: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 13: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 14: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 15: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 16: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 17: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 18: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 19: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 20: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 21: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 22: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 23: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 24: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 25: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 26: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 27: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 28: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 29: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 30: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 31: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 32: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 33: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 34: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 35: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 36: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 37: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 38: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 39: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 40: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 41: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 42: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 43: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 44: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 45: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 46: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 47: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 48: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 49: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 50: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 51: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 52: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 53: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 54: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 55: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 56: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 57: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 58: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 59: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 60: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 61: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 62: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 63: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 64: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 65: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 66: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 67: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 68: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 69: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 70: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 71: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 72: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 73: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 74: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 75: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 76: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 77: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 78: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 79: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 80: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 81: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 82: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 83: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 84: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 85: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 86: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 87: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 88: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 89: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 90: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 91: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 92: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 93: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 94: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 95: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 96: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 97: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 98: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 99: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 100: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 101: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 102: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 103: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 104: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 105: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 106: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 107: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 108: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 109: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 110: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 111: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 112: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 113: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 114: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 115: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 116: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 117: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 118: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 119: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 120: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 121: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 122: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 123: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 124: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 125: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 126: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 127: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 128: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 129: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 130: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 131: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 132: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 133: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 134: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 135: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 136: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 137: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 138: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 139: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 140: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 141: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 142: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 143: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 144: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 145: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 146: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 147: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 148: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 149: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 150: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 151: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 152: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 153: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 154: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 155: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 156: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 157: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 158: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 159: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 160: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 161: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 162: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 163: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 164: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 165: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 166: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 167: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 168: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 169: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 170: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 171: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 172: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 173: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 174: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 175: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 176: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 177: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 178: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 179: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850508993 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 2.326 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850510742 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850512748 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] 2013-05-18 06:15:13.955 java[8598:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc8460810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc8460810 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc8460810 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc8460810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc847ad40 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850581909 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 71.233 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850510742 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850512748 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc844e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc905edf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc8460810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc8460810 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc8460810 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc8460810 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9dc847ad40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f9dc847ad40 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850581909 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testFullscreenChange01 took 7.907 sec [apply] Testcase: testScreenModeChange01 took 13.716 sec [apply] Testcase: testScreenModeChangeWithFS01Pre took 22.259 sec [apply] Testcase: testScreenModeChangeWithFS01Post took 22.291 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850583765 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] 2013-05-18 06:16:38.726 java[8610:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850608803 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef9483f260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef9483f260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 37.576 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850583765 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850608803 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef93c22530 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fef9483f260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fef9483f260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850621239 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.419 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850621239 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850622980 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:17:03.992 java[8618:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ1) [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Time for visible/pos: 131 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]] [apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ1) [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ2) [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850641341 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.432 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850622980 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Time for visible/pos: 131 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]] [apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fe5b8436d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850641341 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChangeSingleQ1 took 15.24 sec [apply] Testcase: testScreenModeChangeSingleQ2 took 0.025 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850643144 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] 2013-05-18 06:17:38.150 java[8626:da0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850673194 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ1) [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Time for visible/pos: 129 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ1) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ2) [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ2) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanQ1Q2) [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanQ1Q2) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanALL) [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanALL) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850686670 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 43.606 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850643144 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850673194 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Time for visible/pos: 129 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd8e044c3a0 [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850686670 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenFullscreenSingleQ1 took 10.259 sec [apply] Testcase: testScreenFullscreenSingleQ2 took 0.025 sec [apply] Testcase: testScreenFullscreenSpanQ1Q2 took 0.022 sec [apply] Testcase: testScreenFullscreenSpanALL took 0.02 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850688391 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850691398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:18:12.390 java[8634:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f97e9952820 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f97e9952820 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850697896 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.572 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850688391 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850691398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f97e9952820 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f97e9952820 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850697896 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 3.302 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850699652 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850704660 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] 2013-05-18 06:18:25.467 java[8640:da0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f995305b920 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f995305b920 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.891 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850699652 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850704660 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f995305b920 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f995305b920 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850707468 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 2.741 sec [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850707468 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850709086 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850714097 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] 2013-05-18 06:18:35.175 java[8646:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850719959 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 10.936 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850709086 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850714097 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850719959 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 1.215 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.041 sec [apply] Testcase: testWindowNativeRecreate01Simple took 2.265 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 1.132 sec [apply] Testcase: testWindowDecorTwoWin took 1.144 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850721635 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850727646 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-05-18 06:18:48.163 java[8652:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a79464060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 2, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a79464060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 38, B3: 38 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a04ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a04ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7947dcb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06a560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a06a560 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06bf60 [apply] Frames(2) 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06bf60 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06b0e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06b0e0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 19 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c1989b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@538d7ace, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d79953c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 20 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c31f2a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7949db10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79497e90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79497e90 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794af020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794af020 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79884a40, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7947dcb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 25.535 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850721635 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850727646 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a79464060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 2, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a79474dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a79464060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 38, B3: 38 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a04ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a04ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7947dcb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06a560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a06a560 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06bf60 [apply] Frames(2) 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06bf60 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06b0e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a06b0e0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 19 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,mSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850747106 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ain] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c1989b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@538d7ace, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d79953c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a794961c0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c31f2a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a03b5d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7949db10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79497e90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a79497e90 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794af020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a794af020 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79884a40, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8a7947dcb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8a7a08b570 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850747106 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 2.57 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.338 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.587 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 3.222 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 3.519 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850748850 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850749854 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0c28260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] 2013-05-18 06:19:11.349 java[8658:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.976 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850748850 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850749854 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0c28260 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8cc2275630 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850751764 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 1.845 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850751764 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850753715 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850767740 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] 2013-05-18 06:19:28.954 java[8664:f603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fe7b345b1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindow00) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850770821 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 17.194 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850753715 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850767740 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fe7b345b1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fe7b3440ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1368850770821 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 2.057 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] 2013-05-18 06:19:42.177 java[8670:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.042 sec [junit] [junit] Testcase: testX11WindowMemoryLeak took 5.908 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.042 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850786561 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] 2013-05-18 06:19:47.499 java[8677:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a0ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a58f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5295b2a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514c3b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a9840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a4330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f51479b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e31a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e2c50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514b8a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a1c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529be250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c0a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c8bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a11d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529bd880 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0a70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d9640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ada50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cdf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c43d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55019460 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f57d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529aedd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] 2013-05-18 06:19:54.919 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ac850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:55.084 java[8677:f60b] invalid address [junit] Loop # 1 / 15 [junit] 2013-05-18 06:19:55.133 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529d2120 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:55.300 java[8677:f60b] invalid address [junit] Loop # 2 / 15 [junit] 2013-05-18 06:19:55.344 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514ec340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:55.552 java[8677:f60b] invalid address [junit] Loop # 3 / 15 [junit] 2013-05-18 06:19:55.600 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e50f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:55.767 java[8677:f60b] invalid address [junit] Loop # 4 / 15 [junit] 2013-05-18 06:19:55.810 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f5850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:55.985 java[8677:f60b] invalid address [junit] Loop # 5 / 15 [junit] 2013-05-18 06:19:56.029 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142d000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:56.235 java[8677:f60b] invalid address [junit] Loop # 6 / 15 [junit] 2013-05-18 06:19:56.283 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ec60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:56.453 java[8677:f60b] invalid address [junit] Loop # 7 / 15 [junit] 2013-05-18 06:19:56.503 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5500c490 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:56.669 java[8677:f60b] invalid address [junit] Loop # 8 / 15 [junit] 2013-05-18 06:19:56.717 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cca40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:56.887 java[8677:f60b] invalid address [junit] Loop # 9 / 15 [junit] 2013-05-18 06:19:56.937 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b9d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:57.101 java[8677:f60b] invalid address [junit] Loop # 10 / 15 [junit] 2013-05-18 06:19:57.146 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55021b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:57.320 java[8677:f60b] invalid address [junit] Loop # 11 / 15 [junit] 2013-05-18 06:19:57.370 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b0130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:57.535 java[8677:f60b] invalid address [junit] Loop # 12 / 15 [junit] 2013-05-18 06:19:57.579 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f8690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:57.769 java[8677:f60b] invalid address [junit] Loop # 13 / 15 [junit] 2013-05-18 06:19:57.812 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0b90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:57.986 java[8677:f60b] invalid address [junit] Loop # 14 / 15 [junit] 2013-05-18 06:19:58.027 java[8677:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529f4cb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:19:58.203 java[8677:f60b] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850798317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.86 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850786561 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a0ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a58f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5295b2a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514c3b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a9840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a4330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f51479b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e31a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e2c50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514b8a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a1c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529be250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c0a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c8bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a11d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529bd880 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0a70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d9640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ada50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cdf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c43d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55019460 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f57d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529aedd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ac850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529d2120 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514ec340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e50f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f5850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142d000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ec60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5500c490 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cca40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b9d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55021b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b0130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f8690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0b90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529f4cb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850798317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.618 sec [junit] Testcase: test02OffscreenFBO took 3.217 sec [junit] Testcase: test03OffscreenPBuffer took 3.322 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.86 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850786561 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a0ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a58f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5295b2a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514c3b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a9840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a4330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f51479b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e31a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e2c50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514b8a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a1c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529be250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c0a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c8bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a11d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529bd880 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0a70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d9640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ada50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529a5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e4d20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cdf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529c43d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55019460 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f57d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529aedd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529ac850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529d2120 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514ec340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514e50f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f5850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142d000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5142ec60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f5500c490 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529cca40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b9d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f55021b10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529b0130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514f8690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f514d0b90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9f529f4cb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850798317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] SLOCK [T main @ 1368850799571 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850802578 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:11.900 java[8683:1397b] invalid address [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6161f0 [junit] 2013-05-18 06:20:11.933 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4e17e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:12.130 java[8683:1397b] invalid address [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:12.216 java[8683:14a4b] invalid address [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0bc3b0 [junit] 2013-05-18 06:20:12.253 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609830 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:12.430 java[8683:14a4b] invalid address [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:12.519 java[8683:14057] invalid address [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609210 [junit] 2013-05-18 06:20:12.549 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b492400 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:12.681 java[8683:14057] invalid address [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:12.770 java[8683:15a9f] invalid address [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63fce0 [junit] 2013-05-18 06:20:12.799 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60e6e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:12.914 java[8683:15a9f] invalid address [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:13.001 java[8683:13a8b] invalid address [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08f670 [junit] 2013-05-18 06:20:13.040 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63b4c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:13.214 java[8683:13a8b] invalid address [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:13.304 java[8683:13c97] invalid address [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0d1a70 [junit] 2013-05-18 06:20:13.333 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0887e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:13.483 java[8683:13c97] invalid address [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:13.572 java[8683:12ebb] invalid address [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c629890 [junit] 2013-05-18 06:20:13.602 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4ddf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:13.763 java[8683:12ebb] invalid address [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:13.853 java[8683:15da3] invalid address [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63e340 [junit] 2013-05-18 06:20:13.883 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c61e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:14.049 java[8683:15da3] invalid address [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:14.141 java[8683:139b3] invalid address [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4fb250 [junit] 2013-05-18 06:20:14.173 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4f1360 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:14.348 java[8683:139b3] invalid address [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:14.436 java[8683:154a3] invalid address [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6170a0 [junit] 2013-05-18 06:20:14.467 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0ea010 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:14.649 java[8683:154a3] invalid address [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:14.738 java[8683:13f7b] invalid address [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6286c0 [junit] 2013-05-18 06:20:14.767 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0e18c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:14.932 java[8683:13f7b] invalid address [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:15.019 java[8683:1527f] invalid address [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60f8b0 [junit] 2013-05-18 06:20:15.051 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c619100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:15.216 java[8683:1527f] invalid address [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:15.307 java[8683:13ddf] invalid address [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c646f90 [junit] 2013-05-18 06:20:15.336 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0c70b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:15.467 java[8683:13ddf] invalid address [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:15.559 java[8683:1518f] invalid address [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efc80 [junit] 2013-05-18 06:20:15.592 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63d730 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:15.767 java[8683:1518f] invalid address [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-05-18 06:20:15.855 java[8683:12eff] invalid address [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c637730 [junit] 2013-05-18 06:20:15.885 java[8683:f50b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c634320 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:16.018 java[8683:12eff] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850816138 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 16.655 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850799571 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850802578 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6161f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4e17e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0bc3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609830 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b492400 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63fce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60e6e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08f670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63b4c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0d1a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0887e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c629890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4ddf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63e340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c61e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4fb250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4f1360 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6170a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0ea010 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6286c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0e18c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60f8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c619100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c646f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0c70b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63d730 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c637730 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c634320 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850816138 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.912 sec [junit] Testcase: test02OffscreenFBO took 3.705 sec [junit] Testcase: test03OffscreenPBuffer took 4.206 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 16.655 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850799571 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850802578 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efcb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f280 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6044c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a2450 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c094ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c605ef0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c087980 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4875a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f440 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08abd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0dc500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c09f620 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08c000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62a6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0f7c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c016fc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4d9540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0a1530 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c62d500 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6161f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4e17e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0bc3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609830 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c609210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b492400 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63fce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60e6e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c08f670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63b4c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0d1a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0887e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c629890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4ddf50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63e340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c61e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4fb250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4f1360 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6170a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0ea010 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c6286c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0e18c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c60f8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c619100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c646f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c0c70b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6b4efc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c63d730 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c637730 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcb6c634320 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1368850816138 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850817684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@5983e7de [junit] BB.1: java.lang.Object@5983e7de [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] 2013-05-18 06:20:19.164 java[8690:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.785 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850817684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@5983e7de [junit] BB.1: java.lang.Object@5983e7de [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1368850819303 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.1 sec [junit] SLOCK [T main @ 1368850819303 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.785 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850817684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@5983e7de [junit] BB.1: java.lang.Object@5983e7de [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1368850819303 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] SLOCK [T main @ 1368850820641 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850822647 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] 2013-05-18 06:20:23.563 java[8696:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] 2013-05-18 06:20:28.693 java[8696:f60b] invalid address [junit] 2013-05-18 06:20:28.753 java[8696:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] 2013-05-18 06:20:28.880 java[8696:f60b] invalid address [junit] 2013-05-18 06:20:28.930 java[8696:f60b] invalid address [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] 2013-05-18 06:20:28.956 java[8696:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] 2013-05-18 06:20:29.030 java[8696:f60b] invalid address [junit] 2013-05-18 06:20:29.072 java[8696:f60b] invalid address [junit] 2013-05-18 06:20:29.086 java[8696:f60b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-05-18 06:20:29.268 java[8696:f60b] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.866 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] SLOCK [T main @ 1368850829387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850820641 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850822647 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1368850829387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.49 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.329 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.424 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.451 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.471 sec [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.5 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.41 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.48 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.445 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.625 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.866 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850820641 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850822647 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80528d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80523e4c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cf90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cd97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@288b567c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb805226490 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c63a721, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c0720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAut [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb80780af70 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb803cec0c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8052953f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb803cd88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8052c2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1368850829387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] SLOCK [T main @ 1368850830941 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850899060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] 2013-05-18 06:21:39.835 java[8703:e603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@361cb7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3da1c42f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@327124af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <221f7708, 3fbfbfb8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d732ed2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34c7e8a7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307b4703[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e879860, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4824de7d, 6c8b058b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e1bdb58[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46dd75a4[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c8570c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1acaf0ed, 18f6559>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b05eb6f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31a3ca10[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@78467991, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5ad75c47, 70eb67e8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@338e18a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <35f38fc6, 9642bd6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2244d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <56278e83, 3efd66a5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92696c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d6d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@39320a41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <43f4ebd, 584a5c78>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@758689a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d469658[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45389b3f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26c1186f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4f2b3349, 1d34263a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] 2013-05-18 06:21:46.288 java[8703:14c17] invalid address [junit] 2013-05-18 06:21:46.310 java[8703:f117] invalid address [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] 2013-05-18 06:21:46.459 java[8703:14c17] invalid address [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] 2013-05-18 06:21:46.643 java[8703:14c17] invalid address [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@160089dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d5b1773[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b4c28db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <750e687b, 4ed9f47>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-05-18 06:21:46.864 java[8703:14c17] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 76.15 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@361cb7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3da1c42f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@327124af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <221f7708, 3fbfbfb8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34c7e8a7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307b4703[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] SLOCK [T main @ 1368850906988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e879860, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4824de7d, 6c8b058b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e1bdb58[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46dd75a4[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c8570c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1acaf0ed, 18f6559>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b05eb6f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31a3ca10[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@78467991, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5ad75c47, 70eb67e8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@338e18a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <35f38fc6, 9642bd6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2244d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <56278e83, 3efd66a5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d6d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@39320a41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <43f4ebd, 584a5c78>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d469658[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45389b3f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26c1186f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4f2b3349, 1d34263a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@160089dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d5b1773[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b4c28db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <750e687b, 4ed9f47>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850830941 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850899060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d732ed2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92696c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@758689a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1368850906988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.548 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.362 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.57 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.6 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.547 sec [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.701 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.601 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.601 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.619 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.66 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 76.15 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@361cb7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3da1c42f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@327124af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <221f7708, 3fbfbfb8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34c7e8a7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307b4703[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e879860, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4824de7d, 6c8b058b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e1bdb58[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46dd75a4[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c8570c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1acaf0ed, 18f6559>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b05eb6f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31a3ca10[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@78467991, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5ad75c47, 70eb67e8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@338e18a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <35f38fc6, 9642bd6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2244d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <56278e83, 3efd66a5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d6d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@39320a41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <43f4ebd, 584a5c78>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d469658[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45389b3f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26c1186f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4f2b3349, 1d34263a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@160089dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d5b1773[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b4c28db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <750e687b, 4ed9f47>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850830941 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850899060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631b6cd0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d732ed2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1fa0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961caa0c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cd0290 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631e1ba0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92696c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631deb20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@758689a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9961cbb1d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9961cbdc10 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9961cd0c40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f99631c1400 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1368850906988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] SLOCK [T main @ 1368850908599 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850919629 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130517 [junit] Implementation Build: 2.0-b671-20130517 [junit] Implementation Branch: master [junit] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130518 [junit] Implementation Build: 2.0-b993-20130518 [junit] Implementation Branch: master [junit] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [junit] ----------------------------------------------------------------------------------------------------- [junit] 2013-05-18 06:22:01.219 java[8722:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.605 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850908599 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850919629 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130517 [junit] Implementation Build: 2.0-b671-20130517 [junit] Implementation Branch: master [junit] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130518 [junit] Implementation Build: 2.0-b993-20130518 [junit] Implementation Branch: master [junit] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1368850922114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.394 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.605 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850908599 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850919629 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130517 [junit] Implementation Build: 2.0-b671-20130517 [junit] Implementation Branch: master [junit] Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130518 [junit] Implementation Build: 2.0-b993-20130518 [junit] Implementation Branch: master [junit] Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1368850922114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368850922114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] SLOCK [T main @ 1368850923512 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850941555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] 2013-05-18 06:22:22.220 java[8731:9f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1eb297bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1e9cc8220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 22.798 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850923512 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850941555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1eb297bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1e9cc8220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1368850946200 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.304 sec [junit] Testcase: test01_GLDefault took 2.892 sec [junit] Testcase: test01_GL3 took 1.184 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 22.798 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850923512 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850941555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] SLOCK [T main @ 1368850946200 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1eb297bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc1e9cc8220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1368850946200 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] SLOCK [T main @ 1368850947675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850960694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] 2013-05-18 06:22:41.477 java[8740:9e03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.111 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850947675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850960694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1368850965646 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_GLDefault took 3.432 sec [junit] Testcase: test02_GL3 took 1.284 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.111 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850947675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850960694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c4896780 [junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7fd8c48deaf0 [junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1368850965646 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368850965646 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] SLOCK [T main @ 1368850967054 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850973083 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@39697b67 [junit] BB.1: java.lang.Object@39697b67 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1368850974772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.809 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850967054 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850973083 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@39697b67 [junit] BB.1: java.lang.Object@39697b67 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1368850974772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.038 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.809 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850967054 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850973083 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@39697b67 [junit] BB.1: java.lang.Object@39697b67 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1368850974772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] SLOCK [T main @ 1368850976502 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850978507 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20968fda, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] 2013-05-18 06:22:59.930 java[8753:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1368850981514 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.146 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850976502 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850978507 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20968fda, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1368850981514 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.597 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.146 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850976502 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850978507 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20968fda, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1368850981514 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] SLOCK [T main @ 1368850982801 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850988812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-05-18 06:23:09.561 java[8760:9d03] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 21.725 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850982801 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850988812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] SLOCK [T main @ 1368851004435 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1368851004435 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.908 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.428 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.456 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.248 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 21.725 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368850982801 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368850988812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1368851004435 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] SLOCK [T main @ 1368851008100 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851025127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] 2013-05-18 06:23:46.056 java[8767:d503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9a83b0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3229.627ms [junit] GLProfile.initSingleton(): 1490.58ms [junit] Demo Code: 1735.694ms [junit] GLProfile.shutdown(): 3.353ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75d252d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9ac420 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1743.981ms [junit] GLProfile.initSingleton(): 556.004ms [junit] Demo Code: 1187.851ms [junit] GLProfile.shutdown(): 0.126ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6d94be030 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1645.002ms [junit] GLProfile.initSingleton(): 559.639ms [junit] Demo Code: 1085.273ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da968d30 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1707.822ms [junit] GLProfile.initSingleton(): 607.918ms [junit] Demo Code: 1099.813ms [junit] GLProfile.shutdown(): 0.091ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1368851033544 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 25.533 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851008100 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851025127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9a83b0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3229.627ms [junit] GLProfile.initSingleton(): 1490.58ms [junit] Demo Code: 1735.694ms [junit] GLProfile.shutdown(): 3.353ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75d252d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9ac420 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1743.981ms [junit] GLProfile.initSingleton(): 556.004ms [junit] Demo Code: 1187.851ms [junit] GLProfile.shutdown(): 0.126ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6d94be030 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1645.002ms [junit] GLProfile.initSingleton(): 559.639ms [junit] Demo Code: 1085.273ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da968d30 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1707.822ms [junit] GLProfile.initSingleton(): 607.918ms [junit] Demo Code: 1099.813ms [junit] GLProfile.shutdown(): 0.091ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1368851033544 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 3.233 sec [junit] Testcase: test01AnotherLife took 1.745 sec [junit] Testcase: test01TwoLifes took 3.354 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 25.533 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851008100 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851025127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77cfb802, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9a83b0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3229.627ms [junit] GLProfile.initSingleton(): 1490.58ms [junit] Demo Code: 1735.694ms [junit] GLProfile.shutdown(): 3.353ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75d252d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da9ac420 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1743.981ms [junit] GLProfile.initSingleton(): 556.004ms [junit] Demo Code: 1187.851ms [junit] GLProfile.shutdown(): 0.126ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6d94be030 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1645.002ms [junit] GLProfile.initSingleton(): 559.639ms [junit] Demo Code: 1085.273ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fc6da968d30 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1707.822ms [junit] GLProfile.initSingleton(): 607.918ms [junit] Demo Code: 1099.813ms [junit] GLProfile.shutdown(): 0.091ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1368851033544 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] SLOCK [T main @ 1368851035163 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851037169 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-05-18 06:23:57.863 java[8774:ed13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994270 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d4600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c494bef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4996370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34e8b70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49b39d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49c84a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c7014040 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851044855 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.819 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851035163 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851037169 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994270 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d4600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c494bef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4996370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34e8b70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49b39d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49c84a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c7014040 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851044855 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.18 sec [junit] Testcase: test02NormalPost_1Win took 0.386 sec [junit] Testcase: test03ExclPre_1Win took 0 sec [junit] Testcase: test04ExclPost_1Win took 0 sec [junit] Testcase: test05NormalPre_4Win took 1.84 sec [junit] Testcase: test06NormalPost_4Win took 0.483 sec [junit] Testcase: test07ExclPre_4Win took 0 sec [junit] Testcase: test08ExclPost_4Win took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.819 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851035163 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851037169 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994270 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34d4600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c494bef0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4996370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c34e8b70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c4994fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49b39d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c49c84a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc5c7014040 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851044855 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] SLOCK [T main @ 1368851046310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851048315 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cb8be0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] 2013-05-18 06:24:11.947 java[8781:e303] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0de0 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0c67080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc3750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc2440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b63c0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b7640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc8810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc02c0 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851056083 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.875 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851046310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851048315 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cb8be0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0de0 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0c67080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc3750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc2440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b63c0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b7640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc8810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc02c0 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851056083 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.259 sec [junit] Testcase: test02NormalPost_1Win took 0.368 sec [junit] Testcase: test03ExclPre_1Win took 0 sec [junit] Testcase: test04ExclPost_1Win took 0.001 sec [junit] Testcase: test05NormalPre_4Win took 1.81 sec [junit] Testcase: test06NormalPost_4Win took 0.631 sec [junit] Testcase: test07ExclPre_4Win took 0 sec [junit] Testcase: test08ExclPost_4Win took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.875 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851046310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851048315 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cb8be0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0de0 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0c67080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc3750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc2440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b63c0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cd0740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce18b7640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc8810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fcce0cc02c0 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1368851056083 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] SLOCK [T main @ 1368851057677 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851066695 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fe2670b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdada24 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8478450 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cf1f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a906d660 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90c1de0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9057ad0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0036-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@338e18a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84f1610 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0053-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a90598e0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9058240 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0069-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a20807c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a8484590 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9061ee0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9076860 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8458b70 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90619f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0118-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@302a0a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0122-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a905e3e0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27958cc2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9056360 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0138-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cfc30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0149-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 26.707 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851057677 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851066695 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fe2670b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdada24 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8478450 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cf1f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a906d660 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90c1de0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9057ad0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0036-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@338e18a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84f1610 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0053-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a90598e0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9058240 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0069-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a20807c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a8484590 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9061ee0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9076860 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8458b70 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90619f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0118-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] SLOCK [T main @ 1368851084223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@302a0a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0122-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a905e3e0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27958cc2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9056360 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0138-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cfc30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0149-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1368851084223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 17.428 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 26.707 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851057677 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851066695 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fe2670b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdada24 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8478450 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cf1f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a906d660 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90c1de0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9057ad0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0036-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@338e18a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84f1610 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0053-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a90598e0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9058240 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0069-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a20807c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84887f0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a8484590 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29a7789c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9061ee0 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a9076860 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a8458b70 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a90619f0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0118-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@302a0a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@962522b [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a84d3210 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0122-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a905e3e0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27958cc2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b4c28db [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@750e687b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f92a9056360 [junit] Thread-4-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0138-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f92a84cfc30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0149-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1368851084223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] SLOCK [T main @ 1368851085844 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851094890 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a6397eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd8045c1c0 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd81861e30 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1368851101114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.405 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851085844 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851094890 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a6397eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd8045c1c0 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd81861e30 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1368851101114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test21GLWindowGL2ES2 took 6.125 sec [junit] Testcase: test22GLWindowGLES2 took 0.005 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.405 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851085844 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851094890 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a6397eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcd8045c1c0 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcd81861e30 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1368851101114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] SLOCK [T main @ 1368851102823 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851103828 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb5a18e410 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1ac3a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb58cb5c10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1e7320 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.968 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851102823 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851103828 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb5a18e410 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1ac3a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb58cb5c10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1e7320 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1368851110627 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.276 sec [junit] Testcase: test02GLCanvasOnscreenGLES2 took 0.001 sec [junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.415 sec [junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.001 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.968 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851102823 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851103828 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb5a18e410 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1ac3a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ea5461, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb58cb5c10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcb5a1e7320 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1368851110627 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851110627 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] SLOCK [T main @ 1368851112247 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851116318 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524c7600 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524cc550 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b7c96a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353046080 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f935301d460 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26b31b77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524e4480 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524a9b10 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353050480 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524e60d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 20.28 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851112247 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851116318 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524c7600 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524cc550 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b7c96a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353046080 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f935301d460 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26b31b77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524e4480 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524a9b10 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353050480 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524e60d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1368851132377 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 5.606 sec [junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.002 sec [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 3.423 sec [junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0.002 sec [junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 3.475 sec [junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0.008 sec [junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 3.434 sec [junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.001 sec [junit] SLOCK [T main @ 1368851132377 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 20.28 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851112247 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851116318 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524c7600 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524cc550 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b7c96a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353046080 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f935301d460 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26b31b77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f93524e4480 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524a9b10 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9353050480 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f93524e60d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1368851132377 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] SLOCK [T main @ 1368851133990 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851138011 ms +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] GLES2 n/a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.576 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851133990 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851138011 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1368851141436 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.271 sec [junit] Testcase: test02GL2 took 0.613 sec [junit] Testcase: test02ES2 took 0 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.576 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851133990 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851138011 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc041cc7ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc04289d770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1368851141436 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851141436 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] SLOCK [T main @ 1368851142971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851144987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.148 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851142971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851144987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1368851145931 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.887 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.148 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851142971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851144987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1368851145931 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851145931 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] SLOCK [T main @ 1368851147693 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851151702 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faaa9980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.593 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851147693 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851151702 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faaa9980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1368851155183 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.889 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.593 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851147693 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851151702 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faaa9980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94d6290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80faac2930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f80f94de090 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1368851155183 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851155183 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] SLOCK [T main @ 1368851156858 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851160867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aef4504, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ac06d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf47ae8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fb11b79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8135daf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f6b904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ecec78d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@798f1a31 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a9b8ff9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0952e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1220b36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620e06ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e0fcac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6eecb3f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 147914, fps 459316.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148283, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cf221f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c93c4f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1966c114 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290e1513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306532, fps 402204.72], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306875, fps 402677.16], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.327 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851156858 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851160867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aef4504, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ac06d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf47ae8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fb11b79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8135daf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f6b904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ecec78d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@798f1a31 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a9b8ff9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0952e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1220b36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620e06ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e0fcac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6eecb3f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 147914, fps 459316.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148283, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cf221f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c93c4f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1966c114 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290e1513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306532, fps 402204.72], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306875, fps 402677.16], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1368851169069 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 3.203 sec [junit] Testcase: testFPSAnimatorResumePause took 0.976 sec [junit] Testcase: testFPSAnimatorContinue took 1 sec [junit] Testcase: testAnimatorStartStop took 0.986 sec [junit] Testcase: testAnimatorResumePause took 0.914 sec [junit] Testcase: testAnimatorContinue took 1.001 sec [junit] SLOCK [T main @ 1368851169069 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.327 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851156858 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851160867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398c530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aef4504, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ac06d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf47ae8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fb11b79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398d4a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8135daf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f6b904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ecec78d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@798f1a31 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd853990cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a9b8ff9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0952e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1220b36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620e06ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd85398cde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e0fcac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6eecb3f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd8539a7a50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 147914, fps 459316.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148283, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cf221f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c93c4f1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1966c114 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290e1513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 322, frames 148294, fps 460434.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306532, fps 402204.72], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 762, frames 306875, fps 402677.16], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd8524fac10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1368851169069 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.709 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.586 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.709 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] SLOCK [T main @ 1368851173971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851175978 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.883 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851173971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851175978 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1368851178751 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.668 sec [junit] SLOCK [T main @ 1368851178751 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.883 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851173971 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851175978 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1368851178751 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] SLOCK [T main @ 1368851180200 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851195233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 18.137 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851180200 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851195233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1368851198210 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.862 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 18.137 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851180200 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851195233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1368851198210 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851198210 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] SLOCK [T main @ 1368851199631 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851207651 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.673 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851199631 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851207651 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1368851211012 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.252 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.673 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851199631 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851207651 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdbaaccde30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1368851211012 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851211012 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] SLOCK [T main @ 1368851212245 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851219260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c99910, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c2a830, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b85c17, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00ccd7c0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00cb8df0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.861 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851212245 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851219260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c99910, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c2a830, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b85c17, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00ccd7c0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00cb8df0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1368851223013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.618 sec [junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.428 sec [junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.301 sec [junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.299 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.861 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851212245 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851219260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c99910, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00c99910 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00c2a830, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00c2a830 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b85c17, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf00ccd7c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00ccd7c0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] SLOCK [T main @ 1368851223013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31df5f21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbf00cb8df0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4d91f801, [junit] handle 0x7fbf00cb8df0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3ba42792[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1368851223013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] SLOCK [T main @ 1368851224177 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851231193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1368851231242 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.153 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851224177 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851231193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1368851231242 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 0.003 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.153 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851224177 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851231193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1368851231242 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] SLOCK [T main @ 1368851232725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851235732 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9ca898e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9c9c8c340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36bf7916, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9ca8ae1e0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.115 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851232725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851235732 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9ca898e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9c9c8c340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36bf7916, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9ca8ae1e0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1368851239703 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.627 sec [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.63 sec [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.604 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.115 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851232725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851235732 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9ca898e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9c9c8c340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36bf7916, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54a6af6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b478a2d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9ca8ae1e0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1368851239703 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851239703 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] SLOCK [T main @ 1368851241278 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851247289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a8b8510 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a85f200 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 64, after 64 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1368851255072 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.927 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851241278 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851247289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a8b8510 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a85f200 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 64, after 64 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1368851255072 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.448 sec [junit] Testcase: test02Offscreen took 2.816 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.927 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851241278 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851247289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a8b8510 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb77a85f200 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 64, after 64 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1368851255072 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] SLOCK [T main @ 1368851256632 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851259685 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1368851262053 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.528 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851256632 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851259685 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1368851262053 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.266 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.528 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851256632 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851259685 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1368851262053 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] SLOCK [T main @ 1368851263723 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851271737 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 50000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 105000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 112500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 133333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 126000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 138000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 130909.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 115714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 123750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 126315.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 129473.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 132631.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 129000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 135000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 138000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 134285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 142857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 139090.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 147272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 143478.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 146086.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 148695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 145000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 147500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 152500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 148800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 151200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 153600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 152307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 154615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 156923.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 153333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 155555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 157777.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 4320 f, 148965.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 151034.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 153103.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 155172.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 152000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 154000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 43980 f, 116042.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 116200.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 116358.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 116210.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 116368.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 116526.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 116684.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 116842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 116692.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 116850.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c836d0 [junit] 1 s: 60 f / 664 ms, 90.3 fps, 11 ms/f; total: 44580 f, 42660.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c60390 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38c7070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cc72243, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1368851277745 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.282 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851263723 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851271737 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 50000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 105000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 112500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 133333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 126000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 138000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 130909.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 115714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 123750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 126315.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 129473.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 132631.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 129000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 135000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 138000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 134285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 142857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 139090.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 147272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 143478.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 146086.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 148695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 145000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 147500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 152500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 148800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 151200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 153600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 152307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 154615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 156923.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 153333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 155555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 157777.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 4320 f, 148965.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 151034.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 153103.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 155172.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 152000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 154000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 150967.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 152903.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 154838.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 156774.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 153750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 155625.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 5040 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 137837.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 139459.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 141081.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 142702.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 140526.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 142105.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 143684.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 42600 f, 113600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 113760.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 113617.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 113776.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 113936.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 114095.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 114255.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 114111.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 114270.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 114429.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 114588.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 114748.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 114907.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 115066.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 114920.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 115079.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 115238.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 115396.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 115555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 115714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 115567.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 115725.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 115883.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 116042.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 116200.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 116358.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 116210.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 116368.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 116526.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 116684.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 116842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 116692.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 116850.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c836d0 [junit] 1 s: 60 f / 664 ms, 90.3 fps, 11 ms/f; total: 44580 f, 42660.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c60390 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38c7070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cc72243, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1368851277745 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Animator took 3.011 sec [junit] Testcase: test02FPSAnimator took 1.095 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.797 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.282 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851263723 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851271737 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 50000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 105000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 112500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 133333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 126000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 138000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 130909.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 115714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 123750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 126666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 39660 f, 134897.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 135102.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 135306.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 135510.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 135254.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 135457.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 135202.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 135405.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 135608.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 135810.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 136013.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 135757.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 135959.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 136161.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 136363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 136565.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 136767.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 136510.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 136711.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 136912.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 137114.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 137315.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 137056.8 fps, 0 ms/f [junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 41040 f, 110619.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 110781.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 110943.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 110806.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 110967.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 111129.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 111290.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 111451.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 111612.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 111474.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 111635.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 111796.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 111957.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 112117.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 112278.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 112139.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 112299.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 112459.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 112620.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 112780.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 112941.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 113101.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 112960.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 113120.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 113280.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 113440.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 113600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 113760.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 113617.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 113776.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 113936.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 114095.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 114255.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 114111.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 114270.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 114429.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 114588.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 114748.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 114907.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 115066.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 114920.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 115079.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 115238.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 115396.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 115555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 115714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 115567.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 115725.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 115883.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 116042.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 116200.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 116358.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 116210.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 116368.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 116526.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 116684.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 116842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 116692.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 116850.3 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c836d0 [junit] 1 s: 60 f / 664 ms, 90.3 fps, 11 ms/f; total: 44580 f, 42660.2 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c60390 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38c7070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2c5d1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d5520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb65e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb3070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a62610b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e5d40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb51f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38e9720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c2cb5f60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d4c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cc72243, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff9c38d9cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1368851277745 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] SLOCK [T main @ 1368851279541 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851281549 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@786db724, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a86d1d0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 454.5 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ccde40 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8e3440 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.342 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851279541 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851281549 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@786db724, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a86d1d0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 454.5 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ccde40 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] SLOCK [T main @ 1368851288775 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8e3440 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1368851288775 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00NoAnimator took 3.183 sec [junit] Testcase: test01Animator took 1.239 sec [junit] Testcase: test02FPSAnimator took 1.137 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.561 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.342 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851279541 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851281549 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79caab70 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@786db724, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a86d1d0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 454.5 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ccde40 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@802b249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8e3440 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79c4c000 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cc70b0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde79ca5d00 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fde7a8c44d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1368851288775 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] SLOCK [T main @ 1368851290145 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851291150 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] Handle 0x7ff678ca7430, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x7f26d3df], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4e2016b0], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x52c00025], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1cb1a4e2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], hasSamplesSink true, state OK, obj 0x3b49a794], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7ff678ca9470, surfaceHandle 0x7ff678ca7430, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <609903f4, 5dd2b9b7>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] fps: 36.666668 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1368851295524 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.467 sec [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] Handle 0x7ff678ca7430, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x7f26d3df], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4e2016b0], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x52c00025], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1cb1a4e2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], hasSamplesSink true, state OK, obj 0x3b49a794], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7ff678ca9470, surfaceHandle 0x7ff678ca7430, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <609903f4, 5dd2b9b7>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851290145 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851291150 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 36.666668 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1368851295524 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 4.287 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.467 sec [junit] [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] Handle 0x7ff678ca7430, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x7f26d3df], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4e2016b0], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x52c00025], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1cb1a4e2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5bd6fbb3], hasSamplesSink true, state OK, obj 0x3b49a794], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7ff678ca9470, surfaceHandle 0x7ff678ca7430, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7444f787, [junit] handle 0x7ff678ca7430, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@72c743eb[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <609903f4, 5dd2b9b7>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851290145 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851291150 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 36.666668 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1368851295524 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] SLOCK [T main @ 1368851297037 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851300044 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f99aa8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f84c21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.781 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851297037 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851300044 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f99aa8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f84c21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1368851302718 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove took 2.578 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.781 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851297037 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851300044 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f99aa8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb2f84c21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1368851302718 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851302718 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] SLOCK [T main @ 1368851304350 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851312370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] 2013-05-18 06:28:33.974 java[8921:9e03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aee00be10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1368851315495 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.31 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851304350 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851312370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aee00be10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1368851315495 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01ScrollPane took 3.018 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.31 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851304350 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851312370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aee00be10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1368851315495 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] SLOCK [T main @ 1368851317311 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851319317 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62803d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] cleaning up... [junit] SLOCK [T main @ 1368851328124 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.044 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851317311 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851319317 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62803d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1368851328124 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.983 sec [junit] Testcase: test02GL2 took 3.299 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.044 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851317311 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851319317 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d58a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d5c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4e94d65b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62803d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4e94d5dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea981b00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@239c7c21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4ea99cba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1368851328124 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] SLOCK [T main @ 1368851329714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851331727 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1368851334760 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.166 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851329714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851331727 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1368851334760 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 1.076 sec [junit] Testcase: testTextRendererDraw3D took 0.547 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.166 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851329714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851331727 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1368851334760 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] SLOCK [T main @ 1368851336080 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851338086 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] Image right side up [junit] Image right side up [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] Image right side up [junit] SLOCK [T main @ 1368851340337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.425 sec [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851336080 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851338086 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1368851340337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01DefaultFBO took 1.983 sec [junit] Testcase: test01StencilFBO took 0.069 sec [junit] Testcase: test01DefaultPBuffer took 0.058 sec [junit] Testcase: test01AccumStencilPBuffer took 0.054 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.425 sec [junit] [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851336080 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851338086 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1368851340337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] SLOCK [T main @ 1368851341903 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851345915 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.047 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851341903 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851345915 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1368851348783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenMultiSampleAA0 took 2.369 sec [junit] Testcase: testOnscreenMultiSampleAA4 took 0.208 sec [junit] Testcase: testOnscreenMultiSampleAA8 took 0.189 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.047 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851341903 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851345915 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1368851348783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851348783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851350032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc6c24d17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.566 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851350032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc6c24d17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1368851352470 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 1.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.566 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851350032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337b4703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8 [junit] SLOCK [T main @ 1368851352470 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc6c24d17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1368851352470 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] SLOCK [T main @ 1368851353939 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851357958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359986 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359987 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359988 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee14891fa0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360475 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360504 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee13c81830 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360598 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361028 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361029 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361058 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.393 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851353939 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851357958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359986 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359987 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359988 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee14891fa0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360475 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360504 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee13c81830 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360598 d 0ms]] [junit] SLOCK [T main @ 1368851361146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361028 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361029 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361058 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] SLOCK [T main @ 1368851361146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.286 sec [junit] Testcase: test02_GLES2 took 0.001 sec [junit] Testcase: test03_GL3 took 0.578 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.393 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851353939 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851357958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359986 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359987 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851359988 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee14891fa0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360448 d 1ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360475 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360504 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360505 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fee13c81830 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851360598 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361028 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361029 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851361058 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] SLOCK [T main @ 1368851361146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT [junit] SLOCK [T main @ 1368851362675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851366691 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c90040 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368672 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368680 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368971 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a5ec6c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386a780 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369133 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369143 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369144 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1959e6e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f387d300 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369709 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c92cf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370309 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e097617, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386df50 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370870 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@616fdac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f682a53 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb2d7df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@767a9224 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8d870 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371445 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36eb7331, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bd7b222 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6defe475 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8a3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372016 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.994 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851362675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851366691 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c90040 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368672 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368680 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368971 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a5ec6c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386a780 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369133 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369143 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369144 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1959e6e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f387d300 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369709 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c92cf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370309 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e097617, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386df50 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370870 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@616fdac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f682a53 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb2d7df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@767a9224 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8d870 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371445 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36eb7331, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bd7b222 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6defe475 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8a3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372016 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] SLOCK [T main @ 1368851372539 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 2.119 sec [junit] Testcase: test02_DefaultMsaa took 0.57 sec [junit] Testcase: test03_PbufferNorm took 0.622 sec [junit] Testcase: test04_PbufferMsaa took 0.583 sec [junit] Testcase: test05_BitmapNorm took 0.547 sec [junit] Testcase: test06_BitmapMsaa took 0.571 sec [junit] Testcase: test20_GLES2 took 0 sec [junit] Testcase: test30_GL3 took 0.559 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.994 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851362675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851366691 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] SLOCK [T main @ 1368851372539 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c90040 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368672 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368680 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851368971 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a5ec6c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386a780 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369133 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369143 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369144 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369543 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1959e6e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f387d300 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369709 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851369716 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370166 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6760bf50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c92cf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370309 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370311 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370749 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e097617, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f386df50 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370870 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851370877 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371296 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@616fdac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f682a53 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb2d7df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@767a9224 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8d870 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371445 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371447 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851371868 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36eb7331, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bd7b222 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6defe475 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@207ff5b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f98f2c8a3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372016 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851372429 d 0ms]] [junit] SLOCK [T main @ 1368851372539 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT [junit] SLOCK [T main @ 1368851374090 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851375094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4da640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4f0ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3582c132 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e011b00 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2dd538, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9bc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a42f352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bbbe650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2892b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bbdd0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bbf9fa0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e36d047, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60a415a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3488b1e6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a578dfb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d716fa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257807a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@510ebe18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18abe654 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3bbf7570 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e102690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@381eb0c6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66e7b3f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d709a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ba6c13 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@594ab51b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b82d69 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad6513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3e030dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8429c19, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d16318b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c0ec436 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d73eca6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b6ee3ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d35da43 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8c7be5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1a0d35 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3a4f21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bb9b8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba2650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bba2620 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337748d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4e2f0a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f268de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac2cf83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4f0a10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b98e8b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5b89c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@444b0bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aef4504 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4ecb50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f5d8d75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46f20434 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af2164f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b96bac4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3e100f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ae2d0b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50f38cf0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25aa0a15 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e7bfc04 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e112800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46b113c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13899213 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cd5276a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e0eb724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e02f170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1864160e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e3fda4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7621447f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2182a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e004d70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bba1a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24a09e41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cf5d030 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e37165f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129dd6e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e1019d0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851381023 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.048 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851374090 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851375094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4da640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4f0ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3582c132 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e011b00 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2dd538, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9bc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a42f352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bbbe650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2892b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bbdd0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bbf9fa0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e36d047, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60a415a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3488b1e6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a578dfb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d716fa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257807a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@510ebe18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18abe654 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3bbf7570 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e102690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@381eb0c6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66e7b3f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d709a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ba6c13 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@594ab51b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b82d69 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad6513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3e030dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8429c19, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d16318b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c0ec436 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d73eca6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b6ee3ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d35da43 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8c7be5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1a0d35 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3a4f21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bb9b8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba2650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bba2620 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337748d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4e2f0a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f268de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac2cf83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4f0a10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b98e8b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5b89c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@444b0bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aef4504 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4ecb50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f5d8d75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46f20434 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af2164f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b96bac4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3e100f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ae2d0b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50f38cf0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25aa0a15 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e7bfc04 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e112800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46b113c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13899213 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cd5276a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e0eb724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e02f170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1864160e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e3fda4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7621447f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2182a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e004d70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bba1a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24a09e41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cf5d030 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e37165f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129dd6e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e1019d0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851381023 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 1.249 sec [junit] Testcase: test02_DefaultMsaa took 0.641 sec [junit] Testcase: test03_PbufferNorm took 0.651 sec [junit] Testcase: test04_PbufferMsaa took 0.603 sec [junit] Testcase: test05_BitmapNorm took 0.613 sec [junit] Testcase: test06_BitmapMsaa took 0.666 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.048 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851374090 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851375094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76996cca [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4da640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4f0ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a92668c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3582c132 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e011b00 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2dd538, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f27f79d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28f19d6e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9bc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a42f352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174aa60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bbbe650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2892b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bbdd0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b4748, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bbf9fa0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e36d047, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60a415a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3488b1e6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a578dfb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d716fa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257807a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3eb3cac9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc67248 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@510ebe18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2433b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18abe654 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d9ea173 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3bbf7570 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ec5122f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2d0479 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f80cb01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@408fbecf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4d9700 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e102690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4c7210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e00b4c0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@381eb0c6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66e7b3f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d709a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ba6c13 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3a4c88c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@488ddb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@594ab51b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b82d69 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad6513 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fec3e030dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8429c19, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d16318b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c0ec436 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d73eca6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b6ee3ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d35da43 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8c7be5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1a0d35 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fec3a4f21e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bb9b8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3bba2650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3a4e4e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3bba2620 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@337748d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4e2f0a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f268de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac2cf83 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4f0a10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b98e8b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5b89c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@444b0bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aef4504 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3a4ecb50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f5d8d75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46f20434 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af2164f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b96bac4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3e100f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ae2d0b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50f38cf0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25aa0a15 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e7bfc04 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e112800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46b113c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13899213 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cd5276a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e0eb724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e02f170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1864160e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52e3fda4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7621447f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2182a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fec3e004d70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372943ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619ed7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203727c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fec3bba1a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24a09e41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cf5d030 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e37165f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129dd6e2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fec3e1019d0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851381023 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] SLOCK [T main @ 1368851382850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851386872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc8e9077bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1368851389278 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.559 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851382850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851386872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc8e9077bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1368851389278 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.851 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.559 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851382850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851386872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@345c98f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc8e9077bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1368851389278 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] SLOCK [T main @ 1368851390548 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851397574 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399597 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399599 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399600 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399649 d 0ms]] [junit] 1 s: 60 f / 1058 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400695 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400696 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400711 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.432 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851390548 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851397574 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399597 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399599 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399600 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399649 d 0ms]] [junit] 1 s: 60 f / 1058 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400695 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400696 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400711 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1368851400798 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.741 sec [junit] SLOCK [T main @ 1368851400798 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.432 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851390548 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851397574 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399597 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399599 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399600 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851399649 d 0ms]] [junit] 1 s: 60 f / 1058 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400695 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400696 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851400711 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1368851400798 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] SLOCK [T main @ 1368851402430 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851405437 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407484 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407486 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407558 d 0ms]] [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 655.7 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 865.3 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1030.0 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1167.3 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1267.6 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1354.8 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1420.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 540 f, 1487.6 fps, 0 ms/f [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 600 f, 1507.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 660 f, 1563.9 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1607.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 780 f, 1645.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1686.7 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1717.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 960 f, 1748.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 1020 f, 1777.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408961 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.766 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851402430 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851405437 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407484 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407486 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407558 d 0ms]] [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 655.7 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 865.3 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1030.0 fps, 0 ms/f [junit] SLOCK [T main @ 1368851409052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1167.3 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1267.6 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1354.8 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1420.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 540 f, 1487.6 fps, 0 ms/f [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 600 f, 1507.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 660 f, 1563.9 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1607.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 780 f, 1645.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1686.7 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1717.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 960 f, 1748.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 1020 f, 1777.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408961 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1368851409052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.082 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.766 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851402430 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851405437 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407484 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407486 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851407558 d 0ms]] [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 655.7 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 180 f, 865.3 fps, 1 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1030.0 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1167.3 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 360 f, 1267.6 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 420 f, 1354.8 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1420.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 540 f, 1487.6 fps, 0 ms/f [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 600 f, 1507.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 660 f, 1563.9 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1607.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 780 f, 1645.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1686.7 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1717.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 960 f, 1748.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 1020 f, 1777.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408086 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1368851408961 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1368851409052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] SLOCK [T main @ 1368851410757 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851412773 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414508 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414515 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414516 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414896 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414899 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ceafb71, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414974 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415455 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415456 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415557 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416109 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd38b87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416673 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417217 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417229 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417717 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417718 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851417815 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.169 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851410757 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851412773 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414508 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414515 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414516 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414896 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414899 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ceafb71, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414974 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415455 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415456 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415557 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416109 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd38b87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416673 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417217 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417229 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417717 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417718 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851417815 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 0.848 sec [junit] Testcase: test02_DefaultMsaa took 0.554 sec [junit] Testcase: test03_PbufferNorm took 0.583 sec [junit] Testcase: test04_PbufferMsaa took 0.552 sec [junit] Testcase: test05_BitmapNorm took 0.553 sec [junit] Testcase: test06_BitmapMsaa took 0.571 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.169 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851410757 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851412773 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414508 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414515 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414516 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414896 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414899 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ceafb71, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414974 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851414977 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415455 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415456 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@317cfd38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415557 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851415564 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416040 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416109 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416116 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416592 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd38b87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416673 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851416674 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417146 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417217 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417228 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417229 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417717 d 1ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1368851417718 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1368851417815 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] SLOCK [T main @ 1368851419294 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851421303 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.701 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851419294 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851421303 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1368851423894 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.506 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.701 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851419294 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851421303 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1368851423894 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851423894 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] SLOCK [T main @ 1368851425425 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851433446 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1368851436358 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.036 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851425425 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851433446 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1368851436358 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.813 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.036 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851425425 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851433446 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1368851436358 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] SLOCK [T main @ 1368851438018 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851441025 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.635 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851438018 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851441025 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1368851443525 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.416 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.635 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851438018 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851441025 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1368851443525 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851443525 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] SLOCK [T main @ 1368851445110 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851447121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834a0150 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834afa50 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.032 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851445110 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851447121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834a0150 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834afa50 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1368851449983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNG took 0.978 sec [junit] Testcase: testOffscreenWritePNG took 0.315 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.032 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851445110 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851447121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834a0150 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc8834afa50 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1368851449983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851449983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] SLOCK [T main @ 1368851451620 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851453626 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9eca9afa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9ec94b1980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.73 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851451620 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851453626 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9eca9afa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9ec94b1980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1368851457227 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNGWithResize took 1.458 sec [junit] Testcase: testOffscreenWritePNGWithResize took 0.645 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.73 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851451620 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851453626 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9eca9afa60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9eca9afa60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9ec94b1980 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9ec94b1980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1368851457227 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851457227 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] SLOCK [T main @ 1368851458861 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851460867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2203 ms, 22.03 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 483 ms, 4.83 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3002 ms, 30.02 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1368851466633 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.906 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851458861 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851460867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2203 ms, 22.03 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 483 ms, 4.83 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3002 ms, 30.02 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1368851466633 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: benchmark took 5.691 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.906 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851458861 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851460867 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2203 ms, 22.03 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 483 ms, 4.83 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3002 ms, 30.02 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1368851466633 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] SLOCK [T main @ 1368851468040 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851470045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.908 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851468040 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851470045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - 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test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1368851483836 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1368851483836 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01YUV444Base__ES2 took 2.961 sec [junit] Testcase: test01YUV444Prog__ES2 took 1.248 sec [junit] Testcase: test01YUV422hBase__ES2 took 1.251 sec [junit] Testcase: test01YUV422hProg_ES2 took 1.202 sec [junit] Testcase: test02YUV420Base__ES2 took 1.349 sec [junit] Testcase: test02YUV420Prog_ES2 took 1.516 sec [junit] Testcase: test02YUV420BaseGray_ES2 took 1.301 sec [junit] Testcase: test03CMYK_01_ES2 took 1.284 sec [junit] Testcase: test03YCCK_01_ES2 took 1.59 sec [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.908 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851468040 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851470045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - 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test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1368851483836 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] SLOCK [T main @ 1368851485237 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851490253 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1368851502094 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.991 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851485237 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851490253 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1368851502094 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testGrayAWTILoaderGL2 took 3.71 sec [junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec [junit] Testcase: testGrayPNGJLoaderGL2 took 1.198 sec [junit] Testcase: testGrayPNGJLoaderES2 took 1.083 sec [junit] Testcase: testTestAWTILoaderGL2 took 1.184 sec [junit] Testcase: testTestAWTILoaderES2 took 1.132 sec [junit] Testcase: testTestPNGJLoaderGL2 took 1.184 sec [junit] Testcase: testTestPNGJLoaderES2 took 1.069 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.991 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851485237 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851490253 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1368851502094 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] SLOCK [T main @ 1368851503675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851509687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1368851512664 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.138 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851503675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851509687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1368851512664 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.269 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.138 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851503675 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851509687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1368851512664 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT [junit] SLOCK [T main @ 1368851514197 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851516212 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe6ab995e70 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1368851518996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.993 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851514197 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851516212 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe6ab995e70 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1368851518996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.263 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.993 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851514197 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851516212 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fe6e305, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe6ab995e70 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1368851518996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] SLOCK [T main @ 1368851520615 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851522621 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1368851526021 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.508 sec [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851520615 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851522621 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1368851526021 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.797 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.508 sec [junit] [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851520615 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851522621 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1368851526021 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] SLOCK [T main @ 1368851530083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851535121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbbcb6a60 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbc8b2d90 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.621 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851530083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851535121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbbcb6a60 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbc8b2d90 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1368851538567 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GL2ES2 took 2.713 sec [junit] Testcase: test02GL3 took 0.634 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.621 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851530083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851535121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] SLOCK [T main @ 1368851538567 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbbcb6a60 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fbc8b2d90 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1368851538567 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] SLOCK [T main @ 1368851540204 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851542215 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545338 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545381 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546094 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546762 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547892 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547936 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1368851548028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.999 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851540204 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851542215 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545338 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545381 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546094 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546762 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547892 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547936 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1368851548028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 4.251 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.999 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851540204 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851542215 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545338 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851545381 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546094 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851546762 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91110b9490 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547892 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1368851547936 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1368851548028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] SLOCK [T main @ 1368851549573 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851554623 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@11c7865b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa91b09efb0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b0a5b80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39df2964, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b602070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1368851570933 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 21.494 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851549573 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851554623 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@11c7865b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa91b09efb0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b0a5b80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39df2964, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b602070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1368851570933 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 5.675 sec [junit] Testcase: test02GLCanvas took 5.706 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 21.494 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851549573 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851554623 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@11c7865b,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa91b09efb0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b0a5b80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39df2964, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa91b602070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1368851570933 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] SLOCK [T main @ 1368851573272 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851574276 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1368851576767 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.724 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851573272 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851574276 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1368851576767 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.389 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.724 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851573272 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851574276 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1368851576767 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] SLOCK [T main @ 1368851578504 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851579508 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.991 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851578504 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851579508 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] SLOCK [T main @ 1368851582378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1368851582378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.769 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.991 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851578504 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851579508 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@24ebf068, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f84ac8a5170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1368851582378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] SLOCK [T main @ 1368851584133 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851586139 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588156 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588282 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591519 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591731 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591884 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592128 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592187 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851595982 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] 2013-05-18 06:33:30.984 java[9118:f313] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 27.094 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851584133 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851586139 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588156 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588282 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591519 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591731 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591884 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592128 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592187 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] SLOCK [T main @ 1368851611114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851595982 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1368851611114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 4.573 sec [junit] Testcase: testFocus02RobotFocus took 18.933 sec [junit] FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 27.094 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851584133 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851586139 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588156 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde090d44c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851588282 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591519 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591731 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591782 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591884 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851591935 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592128 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fde09077400 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851592187 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851595982 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1368851611114 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot): FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] [junit] [junit] GL_VENDOR: NVIDIA Corporation [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] SLOCK [T main @ 1368851613083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851618094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620378 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d34eb84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620507 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623642 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623856 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624008 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624788 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625192 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625701 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628330 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628542 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628695 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628958 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630295 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e82674b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@734b84c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62fa5ff3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630426 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851634130 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636755 d 12ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642001 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647256 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647410 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] 2013-05-18 06:34:08.223 java[9124:9e0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851649201 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851652333 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239a0feb/[I@578b1f8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ec5122f/[I@4c2d0479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@34b0ede5/[I@4bd27069, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@64d22462/[I@2052d1a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.514 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851613083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851618094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620378 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d34eb84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620507 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623642 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623856 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624008 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624788 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625192 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625701 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628330 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628542 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628695 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628958 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630295 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e82674b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@734b84c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62fa5ff3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630426 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851634130 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636755 d 12ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642001 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647256 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647410 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851649201 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851652333 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239a0feb/[I@578b1f8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ec5122f/[I@4c2d0479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@34b0ede5/[I@4bd27069, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@64d22462/[I@2052d1a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] SLOCK [T main @ 1368851667486 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1368851667486 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 10.396 sec [junit] Testcase: testFocus02RobotFocus took 37.037 sec [junit] FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.514 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851613083 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851618094 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620378 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d34eb84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851620507 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d2999820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623642 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623856 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851623906 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624008 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 9ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624059 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624271 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624788 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851624789 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625192 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625193 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851625701 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628330 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628542 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628594 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628695 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628747 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628958 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851628959 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27e91a4d/[I@38bdc9b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@340523df/[I@3d762027, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629475 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851629878 d 4ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630295 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e82674b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@734b84c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62fa5ff3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851630426 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7ff5d14e1e90 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851634130 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636755 d 12ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851636756 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851639378 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642001 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@528a52b6/[I@773c550f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19f488f1/[I@54a9387, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851642002 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851644622 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647256 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647308 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647410 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647460 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851647673 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@dc67248/[I@5f78dc08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648191 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77b5c22f/[I@3ddfd90f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@33238785/[I@619646fd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@510ebe18/[I@1ee2433b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851648594 d 8ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851649201 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851652333 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239a0feb/[I@578b1f8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ec5122f/[I@4c2d0479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851654955 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851657577 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851660199 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@34b0ede5/[I@4bd27069, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@64d22462/[I@2052d1a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851662820 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1368851667486 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot): FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] SLOCK [T main @ 1368851669310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851682332 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21c783c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684473 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684587 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fae33cb9110 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684788 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684902 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fae33cb9110 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685002 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fae33cb9110 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685120 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fae33cb9110 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685233 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.188 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684473 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684587 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684788 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684902 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685002 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685120 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685233 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851669310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851682332 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21c783c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] SLOCK [T main @ 1368851685387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1368851685387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 2.948 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.188 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684473 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684587 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684788 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851684902 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685002 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685120 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851685233 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851669310 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851682332 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21c783c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fae33cb9110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1368851685387 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] SLOCK [T main @ 1368851687254 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851698284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1494cb8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.73 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851687254 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851698284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1494cb8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1368851701870 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 2.817 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.668 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.73 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851687254 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851698284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1494cb8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a20a3cb0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f81a14cfb90 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1368851701870 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851701870 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] SLOCK [T main @ 1368851703492 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851705512 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.335 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851703492 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851705512 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1368851708663 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.055 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.335 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851703492 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851705512 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdb724ad850 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1368851708663 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851708663 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851712411 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ffcf41b0cc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@26789869/[I@375e293a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713244 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f0dc656/[I@41584807, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ae0e515/[I@32dfcb47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e4c6320/[I@38ffd135, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714937 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@23000bcf/[I@580754fc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495c998a/[I@5e6458a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715041 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715143 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717576 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717679 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717781 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720319 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720423 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720526 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851722958 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723008 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723111 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723266 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723317 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723421 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723576 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723628 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723679 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723680 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726099 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726150 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726202 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] 2013-05-18 06:35:28.140 java[9151:690b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728636 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728688 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728940 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728992 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729245 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729296 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729548 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729600 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729852 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729904 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730156 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730208 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851731746 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.428 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851712411 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ffcf41b0cc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@26789869/[I@375e293a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713244 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f0dc656/[I@41584807, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ae0e515/[I@32dfcb47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e4c6320/[I@38ffd135, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714937 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@23000bcf/[I@580754fc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495c998a/[I@5e6458a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715041 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715143 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717576 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717679 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717781 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720319 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720423 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720526 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851722958 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723008 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723111 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723266 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723317 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723421 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723576 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723628 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723679 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723680 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726099 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726150 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726202 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728636 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728688 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728940 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728992 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729245 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729296 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729548 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729600 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729852 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729904 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730156 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730208 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851731746 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.541 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.74 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.741 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.143 sec [junit] Testcase: testPressAllButtonsInSequence took 2.534 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.053 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.428 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851712411 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@664310d0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ffcf41b0cc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@26789869/[I@375e293a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713244 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f0dc656/[I@41584807, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ae0e515/[I@32dfcb47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851713352 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e4c6320/[I@38ffd135, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714937 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@23000bcf/[I@580754fc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495c998a/[I@5e6458a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851714989 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df82ab4/[I@1fbb9696, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715041 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@549b6220/[I@25474e45, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c63a721/[I@2719f1f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715092 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715143 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851715195 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717576 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f03de90/[I@6708f8e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717627 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717679 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717729 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717781 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851717833 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720319 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720371 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720423 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720474 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720526 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851720577 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851722958 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723008 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723059 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723111 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723163 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723214 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723266 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723317 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723369 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723421 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723473 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723524 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723576 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723628 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723679 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723680 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723783 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851723835 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726099 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726150 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726202 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726253 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726304 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851726355 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728636 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728688 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728940 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851728992 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729245 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729296 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729548 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729600 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729852 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851729904 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730156 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1368851730208 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851731746 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851735397 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1a1c66640 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c7e2da/[I@69fe571f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735926 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3909ea96/[I@3a083b1b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2094257f/[I@5e29c58e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737303 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8691dee/[I@2d2bf892, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67c7980c/[I@60cf710e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737406 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53077fc9/[I@11568fb5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737509 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739947 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@43684706/[I@730efd7c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740050 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d2412e7/[I@6b552b76, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24988707/[I@19c8ef56, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56d90453/[I@41ab11b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740153 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742687 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742790 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69236cd5/[I@14be49e0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58e41bc3/[I@67dacccc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742893 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e5dc994/[I@7f5d3388, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3fe2670b/[I@28db23f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745323 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745375 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745477 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745630 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745681 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745783 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745936 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745987 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746089 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@527f58ef/[I@26a7dd39, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748466 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748518 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748569 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92f1bf0/[I@73d32e45, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d82ef6b/[I@6f347124, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] 2013-05-18 06:35:50.927 java[9157:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751004 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7df0b7d3/[I@46b4be3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@435bb0f/[I@638bd7f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1320 ms, tExec 1319 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851752518 d 2ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851753583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 18.296 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851735397 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1a1c66640 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c7e2da/[I@69fe571f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735926 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3909ea96/[I@3a083b1b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2094257f/[I@5e29c58e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737303 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8691dee/[I@2d2bf892, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67c7980c/[I@60cf710e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737406 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53077fc9/[I@11568fb5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737509 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739947 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@43684706/[I@730efd7c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740050 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d2412e7/[I@6b552b76, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24988707/[I@19c8ef56, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56d90453/[I@41ab11b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740153 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742687 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742790 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69236cd5/[I@14be49e0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58e41bc3/[I@67dacccc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742893 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e5dc994/[I@7f5d3388, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3fe2670b/[I@28db23f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745323 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745375 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745477 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745630 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745681 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745783 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745936 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745987 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746089 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@527f58ef/[I@26a7dd39, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748466 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748518 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748569 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92f1bf0/[I@73d32e45, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d82ef6b/[I@6f347124, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751004 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7df0b7d3/[I@46b4be3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@435bb0f/[I@638bd7f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1320 ms, tExec 1319 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851752518 d 2ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851753583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.54 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.74 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.737 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.143 sec [junit] Testcase: testPressAllButtonsInSequence took 2.538 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.544 sec [junit] Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 18.296 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851735397 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1a1c66640 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c7e2da/[I@69fe571f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735926 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3909ea96/[I@3a083b1b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851735927 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2094257f/[I@5e29c58e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737303 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8691dee/[I@2d2bf892, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737354 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67c7980c/[I@60cf710e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737406 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53077fc9/[I@11568fb5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737458 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737509 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851737560 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739947 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851739998 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@43684706/[I@730efd7c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740050 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d2412e7/[I@6b552b76, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24988707/[I@19c8ef56, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740101 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56d90453/[I@41ab11b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740153 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851740204 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20e183e9/[I@359b46dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742687 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65493102/[I@2830ae41, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14004204/[I@1cee1ede, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742738 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@552c8fa8/[I@608b8a47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742790 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69236cd5/[I@14be49e0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58e41bc3/[I@67dacccc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742841 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dbb9a58/[I@57922f46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742893 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e5dc994/[I@7f5d3388, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3fe2670b/[I@28db23f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851742944 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745323 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62770d2e/[I@76027982, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745375 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745425 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3adec8b3/[I@784a7df6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745477 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6293df2c/[I@5a20f443, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@298488ef/[I@3c3a1834, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745527 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745578 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745630 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e4a9a7d/[I@13e4a47e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745681 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7eb5666/[I@6b754699, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@606e1dec/[I@5d6ea269, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745731 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a68cb6b/[I@6602e323, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745783 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@478e4327/[I@4cdada24, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@342798e7/[I@13a78071, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745834 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745884 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745936 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27b4c1d7/[I@4c221e9e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851745987 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54083e1e/[I@69264eab, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f6f27b/[I@2ba99347, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746037 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a0430b6/[I@191a01dd, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746089 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a70610a/[I@67f31652, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@83e96cf/[I@451ef443, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746141 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851746192 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@527f58ef/[I@26a7dd39, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748466 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748518 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2de12f6d/[I@1af0b4a3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748569 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748621 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ce99681/[I@1b980630, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19be4777/[I@1b45e2d5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748672 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92f1bf0/[I@73d32e45, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d82ef6b/[I@6f347124, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851748724 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751004 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7df0b7d3/[I@46b4be3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@435bb0f/[I@638bd7f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851751055 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1320 ms, tExec 1319 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851752518 d 2ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851753583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT): Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] SLOCK [T main @ 1368851757137 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851758141 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760577 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760681 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760785 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4355d3a3/[I@37b994de, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78dc9766/[I@5a57e787, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763216 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763318 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763421 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851765954 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766057 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766160 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768590 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768642 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768745 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768898 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768949 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5edf2d38/[I@e11e831, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@39a2f02e/[I@78467991, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769051 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769206 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52b57e9a/[I@98adae2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769258 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20873723/[I@d34eb84, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769361 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771735 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771785 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771836 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] 2013-05-18 06:36:14.004 java[9164:11c03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774271 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774322 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774574 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7ccfe049/[I@338e18a3, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774625 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774876 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774928 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775181 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775233 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775485 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775537 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775841 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851777386 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.393 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851757137 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851758141 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760577 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760681 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760785 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4355d3a3/[I@37b994de, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78dc9766/[I@5a57e787, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763216 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763318 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763421 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851765954 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766057 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766160 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768590 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768642 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768745 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768898 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768949 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5edf2d38/[I@e11e831, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@39a2f02e/[I@78467991, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769051 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769206 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52b57e9a/[I@98adae2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769258 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20873723/[I@d34eb84, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769361 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771735 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771785 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771836 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774271 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774322 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774574 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7ccfe049/[I@338e18a3, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774625 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774876 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774928 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775181 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775233 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775485 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775537 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775841 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851777386 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.538 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.737 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.739 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.142 sec [junit] Testcase: testPressAllButtonsInSequence took 2.535 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.051 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.393 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851757137 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851758141 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8439b9580 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@710ca208/[I@7461f533, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760577 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760629 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760681 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760733 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760785 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4355d3a3/[I@37b994de, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78dc9766/[I@5a57e787, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851760837 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763216 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763267 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763318 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763369 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763421 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851763473 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851765954 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766005 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766057 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766108 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766160 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851766212 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768590 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768642 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768694 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768745 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768796 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768847 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768898 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851768949 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5edf2d38/[I@e11e831, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@39a2f02e/[I@78467991, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769000 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769051 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769103 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769155 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769206 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52b57e9a/[I@98adae2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769258 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20873723/[I@d34eb84, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769310 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769361 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769413 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851769465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771735 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771785 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771836 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771887 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771939 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61250ff2/[I@483a0ab1, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a940f82/[I@2e864e43, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851771991 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774271 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c3a835d/[I@5867df9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774322 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b86944/[I@b07108e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774574 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7ccfe049/[I@338e18a3, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774625 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774876 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f79f36b/[I@f5bfdbd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851774928 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775181 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@212b19c5/[I@14a8e586, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775233 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775485 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5fc6e818/[I@7bafb0c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775537 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3e68cd79/[I@5289e2f1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851775841 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1368851777386 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.078 sec [junit] [junit] Testcase: initializationError took 0.002 sec [junit] Caused an ERROR [junit] org/eclipse/swt/widgets/Shell [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.078 sec [junit] [junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT): Caused an ERROR [junit] org/eclipse/swt/widgets/Shell [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] SLOCK [T main @ 1368851782404 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851784409 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69fe571f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f807c05d8b0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807b4b68a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807c0c9c00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851794013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.72 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851782404 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851784409 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69fe571f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f807c05d8b0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807b4b68a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807c0c9c00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851794013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 3.378 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 2.498 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.179 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.72 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851782404 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851784409 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69fe571f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f807c05d8b0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e4c6320, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807b4b68a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f807c0c9c00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851794013 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] SLOCK [T main @ 1368851795391 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851808414 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20e183e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb252c58490 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cc8e70 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@535c97e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cd5a00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 42.025 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851795391 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851808414 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20e183e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb252c58490 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cc8e70 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@535c97e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cd5a00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851837270 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 9.834 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 8.903 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 8.551 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 42.025 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851795391 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851808414 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20e183e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb252c58490 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cc8e70 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@535c97e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb252cd5a00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851837270 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851837270 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] SLOCK [T main @ 1368851838905 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851839910 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff002c64450 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff002cb0270 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1368851861399 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.62 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851838905 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851839910 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff002c64450 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff002cb0270 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1368851861399 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 10.43 sec [junit] Testcase: test02NewtCanvasAWT took 9.518 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.62 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851838905 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851839910 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff002c64450 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff002cb0270 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1368851861399 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] SLOCK [T main @ 1368851863250 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851865256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa465055770 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650c0940 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650caaa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851876988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.898 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851863250 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851865256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa465055770 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650c0940 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650caaa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851876988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 4.126 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 3.248 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.911 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.898 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851863250 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851865256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72608760, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa465055770 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650c0940 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b7f1841, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa4650caaa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851876988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851876988 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] SLOCK [T main @ 1368851878412 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851892430 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f86eac7f930 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eb8b7e90 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eacce3e0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851897795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 19.528 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851878412 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851892430 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f86eac7f930 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eb8b7e90 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eacce3e0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851897795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 1.926 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.061 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.726 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 19.528 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851878412 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851892430 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f86eac7f930 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3e9ba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eb8b7e90 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f86eacce3e0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1368851897795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] SLOCK [T main @ 1368851899447 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851908474 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@336d8196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 30.394 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851899447 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851908474 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] SLOCK [T main @ 1368851929725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@336d8196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851929725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.651 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.057 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.131 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.37 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.255 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.254 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 30.394 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851899447 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851908474 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f95cb890dc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cac881b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cacdd3a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc9766, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95cb84ef50 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb892940 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@336d8196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f95cb89ed60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851929725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] SLOCK [T main @ 1368851931528 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851933534 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.027 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851931528 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851933534 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1368851941405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.525 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.836 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.027 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851931528 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851933534 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28366573, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259084f40 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb259091830 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1368851941405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1368851941405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] SLOCK [T main @ 1368851943141 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851945148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b45e2d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.15 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851943141 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851945148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b45e2d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851951186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.675 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.843 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.15 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851943141 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851945148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] SLOCK [T main @ 1368851951186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b45e2d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe29a0ae830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2994b5f50 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851951186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] SLOCK [T main @ 1368851952982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851956030 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.117 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851952982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851956030 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851964963 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.843 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.24 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.117 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851952982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851956030 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4bb1bb680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] SLOCK [T main @ 1368851964963 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fb4b9ccb630 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1368851964963 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] SLOCK [T main @ 1368851966475 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851984504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] 2013-05-18 06:39:46.110 java[9237:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986897 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986903 d 107ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987013 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987049 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987133 d 2ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987744 d 11ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987755 d 22ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988992 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989110 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989109 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989143 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989159 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989163 d 19ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989177 d 22ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989824 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989827 d 14ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989842 d 20ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991052 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 30ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991141 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991163 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 4ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992342 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992345 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 46ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992479 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992487 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992491 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993676 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993679 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1368851993791 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.41 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851966475 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851984504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986897 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986903 d 107ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987013 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987049 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987133 d 2ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987744 d 11ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987755 d 22ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988992 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989110 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989109 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989143 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989159 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989163 d 19ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989177 d 22ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989824 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989827 d 14ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989842 d 20ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991052 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 30ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991141 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991163 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 4ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992342 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992345 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 46ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992479 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992487 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992491 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993676 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993679 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1368851993791 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.506 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.058 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.289 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.328 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.41 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851966475 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368851984504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986897 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2016b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851986903 d 107ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987013 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987049 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987133 d 2ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987744 d 11ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851987755 d 22ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd43ca0020 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851988992 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989110 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@38ffd135, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989109 d 34ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989143 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989159 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989163 d 19ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989177 d 22ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989824 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989827 d 14ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851989842 d 20ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7ffd448c90a0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991052 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991111 d 30ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991141 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991163 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851991178 d 4ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd43cccc80 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992342 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992345 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6328edf2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992433 d 46ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992479 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992487 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851992491 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ffd448bff00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993676 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368851993679 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1368851993791 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] SLOCK [T main @ 1368851995105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852013134 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-05-18 06:40:14.431 java[9244:d503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1bf540 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1d2e40 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dbcbffe0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1368852018991 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.973 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851995105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852013134 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1bf540 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1d2e40 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dbcbffe0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1368852018991 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 2.211 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.838 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.973 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368851995105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852013134 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1bf540 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dd1d2e40 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe8dbcbffe0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1368852018991 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] SLOCK [T main @ 1368852020520 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852039552 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.868 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852020520 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852039552 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] SLOCK [T main @ 1368852048298 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1368852048298 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: winHopFrame2FrameDirectHop took 3.96 sec [junit] Testcase: winHopFrame2FrameDetachFirst took 3.015 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.868 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852020520 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852039552 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2cf8d60 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3e14960 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab3894ab0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8ab2ca6f10 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1368852048298 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] SLOCK [T main @ 1368852050125 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852056137 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058155 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058177 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] ******** clearAWTFocus.0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310ae050 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059381 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059421 d 12ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059731 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060081 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060442 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060789 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061090 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061295 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061611 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061693 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061828 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852062941 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063296 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063651 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064005 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064358 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064561 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064863 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.195 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852050125 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852056137 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058155 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058177 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] ******** clearAWTFocus.0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310ae050 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059381 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059421 d 12ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059731 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060081 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060442 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060789 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061090 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061295 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061611 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061693 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061828 d 0ms]] [junit] SLOCK [T main @ 1368852065207 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852062941 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063296 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063651 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064005 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064358 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064561 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064863 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1368852065207 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.059 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.473 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.195 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852050125 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852056137 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058155 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@604bfe6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852058177 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] ******** clearAWTFocus.0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310ae050 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059381 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059421 d 12ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852059731 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060081 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060442 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852060789 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061090 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061295 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061611 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061693 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e1bdb58, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fbc310b5d60 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852061828 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852062941 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063296 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852063651 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064005 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064358 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064561 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852064863 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1368852065207 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] SLOCK [T main @ 1368852066777 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852085807 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb360c8d680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1368852088484 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.862 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852066777 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852085807 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb360c8d680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1368852088484 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.125 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.862 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1368852066777 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1368852085807 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@19202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb360c8d680 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1368852088484 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.headless: [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1368852091521 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852110562 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f926a163ec0 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9268c9a660 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1368852116422 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.969 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852091521 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852110562 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f926a163ec0 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9268c9a660 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1368852116422 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 4.579 sec [apply] Testcase: test02GL3 took 1.196 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT [apply] SLOCK [T Thread-1 @ 1368852118075 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852126092 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f823b4484c0 [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@526d0040, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] window pos/siz: Point {0, 0} 640x458 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f823c8aea80 [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.331 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852118075 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852126092 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f823b4484c0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@526d0040, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] window pos/siz: Point {0, 0} 640x458 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f823c8aea80 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1368852130289 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.991 sec [apply] Testcase: test02GL3 took 1.129 sec [apply] SLOCK [T Thread-1 @ 1368852130289 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-1 @ 1368852131856 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852135865 ms +++ localhost/127.0.0.1:59999 - Locked [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45660d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.junit.framework.TestListener: endTest(preAttach_NoAnimator) [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator) [apply] opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1368852140113 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.355 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852131856 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852135865 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45660d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e5a2eb0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x10e55aad0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fdb52ea0700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1368852140113 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: preAttach_WithAnimator took 1.343 sec [apply] Testcase: preAttach_NoAnimator took 0.576 sec [apply] Testcase: postAttach_WithAnimator took 0.532 sec [apply] Testcase: test_MultisampleAndAlpha took 0.548 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-1 @ 1368852141733 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852161776 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac4f8d0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac4f8d0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7ff75ac794b0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 25.46 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852141733 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852161776 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac4f8d0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac4f8d0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75acb5ac0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7ff75ac794b0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7ff75ac794b0 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1368852167081 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01JOGLGLCanvas took 2.418 sec [apply] Testcase: test02NewtCanvasSWTSimple took 0.729 sec [apply] Testcase: test02NewtCanvasSWTPreVisible took 2.076 sec [apply] SLOCK [T Thread-1 @ 1368852167081 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-1 @ 1368852168560 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852175607 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] junit.framework.TestListener: endTest(test) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.729 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852168560 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852175607 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1368852178197 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.12 sec [apply] SLOCK [T Thread-1 @ 1368852178197 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1368852179785 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852185797 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc13347f510 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc13347f510 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.947 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852179785 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852185797 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc13347f510 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc13347f510 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1368852188641 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.036 sec [apply] Testcase: test_MultisampleAndAlpha took 0.46 sec [apply] SLOCK [T Thread-1 @ 1368852188641 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT [apply] SLOCK [T Thread-1 @ 1368852190258 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852198272 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4d385cd50 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4d385cd50 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1) [apply] SLOCK [T Thread-1 @ 1368852200682 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.517 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852190258 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852198272 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4d385cd50 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd4d385cd50 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SLOCK [T Thread-1 @ 1368852200682 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.195 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT [apply] SLOCK [T Thread-1 @ 1368852202350 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852211369 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop) [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3aa83a13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aa89ce3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst) [apply] SLOCK [T Thread-1 @ 1368852217225 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.114 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1368852202350 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1368852211369 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b316d140 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c73490 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3aa83a13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aa89ce3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b1c50a40 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd0b31af6f0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] SLOCK [T Thread-1 @ 1368852217225 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: winHopFrame2FrameDirectHop took 2.458 sec [apply] Testcase: winHopFrame2FrameDetachFirst took 1.996 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130518 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.awt: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT [apply] SLOCK [T main @ 1368852220122 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852224131 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2013-05-18 06:43:45.230 java[9331:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2013-05-18 06:43:45.316 java[9331:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libawt.jnilib 0x0000000109dde44e -[NSApplicationAWT finishLaunching] + 641 [apply] 8 libswt-pi-cocoa-4312.jnilib 0x000000010cf759ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 9 ??? 0x00000001029caeee 0x0 + 4338790126 [apply] ) [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-1] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-2] [apply] .[R-n shallStop false, disposed false] [apply] [K-3] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[K-4] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-6] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] .[K-7] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-8] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-9] [apply] *R-Exit* shallStop true, disposed false [apply] .*K-Exit* [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T main @ 1368852227836 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 2013-05-18 06:43:47.858 java[9331:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.859 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1368852220122 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852224131 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-1] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-2] [apply] .[R-n shallStop false, disposed false] [apply] [K-3] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[K-4] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-6] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] .[K-7] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-8] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-9] [apply] *R-Exit* shallStop true, disposed false [apply] .*K-Exit* [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SLOCK [T main @ 1368852227836 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 3.612 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T main @ 1368852229415 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852237432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T main @ 1368852237679 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: startTest(test) [apply] junit.framework.TestListener: endTest(test) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.366 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1368852229415 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852237432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T main @ 1368852237679 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 0.02 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml [apply] 2013-05-18 06:44:00.038 java[9341:e003] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] SLOCK [T main @ 1368852240821 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852248834 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2013-05-18 06:44:09.392 java[9341:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2013-05-18 06:44:09.393 java[9341:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libawt.jnilib 0x0000000113d1e44e -[NSApplicationAWT finishLaunching] + 641 [apply] 8 libswt-pi-cocoa-4312.jnilib 0x00000001174169ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 9 ??? 0x000000010c712eee 0x0 + 4503711470 [apply] ) [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e4a9a7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa261858d00 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa261858d00 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f347124/[I@5bf02b85, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251740 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251791 d 4ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251791 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251843 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251894 d 2ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@638bd7f1/[I@720e4245, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251894 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251946 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251997 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251997 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254387 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254437 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cbf9bd/[I@6f7918f0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254437 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77546dbc/[I@47f08ed8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254489 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2322bce/[I@2bd9e282, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254540 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da5db4b/[I@23e0512a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254540 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf0aecc/[I@1664023c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254591 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254642 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@561557c0/[I@13342a67, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254642 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl) [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@337b4703/[I@6273305c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852257980 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786c1a82/[I@1408a92, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258031 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@344977e2/[I@435db13f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258031 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258082 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258134 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7c3afb99/[I@45c3987, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258134 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@42c4d04d/[I@747917a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258185 d 3ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258236 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51e67ac/[I@f284fd4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258236 d 9ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260618 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260670 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66bcb23e/[I@6e5a3923, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260721 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@655d616e/[I@55a7b0bf, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260721 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260772 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f26d3df/[I@4e2016b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260823 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cb1a4e2/[I@52c00025, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260823 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b49a794/[I@609903f4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260874 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dd2b9b7/[I@359ecd80, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260874 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260925 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34b23d12/[I@21c783c5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260976 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319c0bd6/[I@7bcd280b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261027 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a0029ac/[I@40b0095d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261027 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6536d9d8/[I@741827d1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261078 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dde45e2/[I@2bbe2893, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261129 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5159e154/[I@63d87b85, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261129 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19958bf9/[I@2918958e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261180 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d02b2b6/[I@2c22d166, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261180 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #6 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261231 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f7779e3/[I@1ce3570c, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261282 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1167e3a5/[I@3b926e90, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261333 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a98ce7e/[I@361cb7a1, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261333 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@175bc6c8/[I@a578073, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261384 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261436 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261436 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261487 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261487 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263768 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263818 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263870 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263921 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263921 d 9ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263972 d 3ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1494cb8b/[I@34bf1d3b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263972 d 3ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852264024 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4aab7165/[I@3da1c42f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852264024 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266307 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266358 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] WAIT-till-done: eventDispatch() #3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266610 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266662 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28c5ea2/[I@4d98defc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266913 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f579a30/[I@604bfe6b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266965 d 0ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: eventDispatch() #6 [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d2c5431/[I@494b6bed, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267217 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] WAIT-till-done: eventDispatch() #8 [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@769aba32/[I@28366573, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267268 d 28ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] WAIT-till-done: eventDispatch() #10 [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b3e75a5/[I@319da967, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267520 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] WAIT-till-done: eventDispatch() #11 [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@65dcc2a3/[I@6e8f94, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267571 d 21ms]]] [apply] WAIT-till-done: eventDispatch() #12 [apply] WAIT-till-done: eventDispatch() #13 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a943dc4/[I@3a633d51, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267824 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@494eaec9/[I@4cb533b8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267875 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #14 [apply] WAIT-till-done: eventDispatch() #15 [apply] WAIT-till-done: eventDispatch() #16 [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 28.932 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1368852240821 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1368852248834 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e4a9a7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa261858d00 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa261858d00 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f347124/[I@5bf02b85, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251740 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251791 d 4ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251791 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251843 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251894 d 2ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@638bd7f1/[I@720e4245, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251894 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251946 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251997 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852251997 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ae576d4/[I@edc86eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254387 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254437 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cbf9bd/[I@6f7918f0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254437 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77546dbc/[I@47f08ed8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254489 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2322bce/[I@2bd9e282, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254540 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da5db4b/[I@23e0512a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254540 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf0aecc/[ISLOCK [T main @ 1368852269678 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] @1664023c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254591 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254642 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@561557c0/[I@13342a67, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852254642 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@337b4703/[I@6273305c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852257980 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786c1a82/[I@1408a92, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258031 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@344977e2/[I@435db13f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258031 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258082 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258134 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7c3afb99/[I@45c3987, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258134 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@42c4d04d/[I@747917a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258185 d 3ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258236 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51e67ac/[I@f284fd4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852258236 d 9ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260618 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e257f1b/[I@1fbbdd48, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260670 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66bcb23e/[I@6e5a3923, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260721 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@655d616e/[I@55a7b0bf, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260721 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7444f787/[I@5bd6fbb3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260772 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f26d3df/[I@4e2016b0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260823 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cb1a4e2/[I@52c00025, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260823 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b49a794/[I@609903f4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260874 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dd2b9b7/[I@359ecd80, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260874 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260925 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34b23d12/[I@21c783c5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852260976 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319c0bd6/[I@7bcd280b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261027 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a0029ac/[I@40b0095d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261027 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6536d9d8/[I@741827d1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261078 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dde45e2/[I@2bbe2893, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261129 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5159e154/[I@63d87b85, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261129 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19958bf9/[I@2918958e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261180 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d02b2b6/[I@2c22d166, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261180 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #6 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261231 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f7779e3/[I@1ce3570c, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261282 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1167e3a5/[I@3b926e90, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261333 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a98ce7e/[I@361cb7a1, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261333 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@175bc6c8/[I@a578073, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261384 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261436 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261436 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261487 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852261487 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263768 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263818 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263870 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263921 d 9ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263921 d 9ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263972 d 3ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1494cb8b/[I@34bf1d3b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852263972 d 3ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852264024 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4aab7165/[I@3da1c42f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852264024 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266307 d 5ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266358 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] WAIT-till-done: eventDispatch() #3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266610 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266662 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28c5ea2/[I@4d98defc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266913 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f579a30/[I@604bfe6b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852266965 d 0ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: eventDispatch() #6 [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d2c5431/[I@494b6bed, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267217 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] WAIT-till-done: eventDispatch() #8 [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@769aba32/[I@28366573, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267268 d 28ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] WAIT-till-done: eventDispatch() #10 [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b3e75a5/[I@319da967, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267520 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] WAIT-till-done: eventDispatch() #11 [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@65dcc2a3/[I@6e8f94, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267571 d 21ms]]] [apply] WAIT-till-done: eventDispatch() #12 [apply] WAIT-till-done: eventDispatch() #13 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a943dc4/[I@3a633d51, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267824 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@494eaec9/[I@4cb533b8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1368852267875 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #14 [apply] WAIT-till-done: eventDispatch() #15 [apply] WAIT-till-done: eventDispatch() #16 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T main @ 1368852269678 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSingleButtonPressAndRelease took 2.826 sec [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 3.03 sec [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.308 sec [apply] Testcase: testHoldOneButtonAndPressAnother took 3.147 sec [apply] Testcase: testPressAllButtonsInSequence took 2.539 sec [apply] Testcase: testSingleButtonClickAndDrag took 4.298 sec junit.run.local.java7: junit.run.remote.ssh.all: junit.run.remote.adb: junit.run.tests: junit.run.if.disabled: junit.run: [move] Moving 498 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on 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build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] [exec] Everything is Ok BUILD SUCCESSFUL Total time: 59 minutes 46 seconds [WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc) [WARNINGS] Parsing warnings in console log with parser Java Compiler (javac) Archiving artifacts Recording test results Build step 'Publish JUnit test result report' changed build result to UNSTABLE [CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b993-2013-05-18_05-44-18'. [CopyArchiverPublisher] '3' artifacts have been copied. [CopyArchiverPublisher] Stop copying archived artifacts in the shared directory. No emails were triggered. Notifying upstream projects of job completion Finished: UNSTABLE